Totally agree with this. They look kind of awkward and slow mo to me.
But the rest looks so fantastic, I can't wait!
Might not be fully finished.
We will have to see.
Totally agree with this. They look kind of awkward and slow mo to me.
But the rest looks so fantastic, I can't wait!
Might not be fully finished.
We will have to see.
It looks like I'm the first one to post this...
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However, I DO have a problem with stamina amount and movement speed. I have a hard time understanding why a veteran soldier would magically be able to move faster on the battlefield than a non veteran soldier. The idea of higher ranking players running around faster, no matter how dramatic it is, makes me cringe in a game like Red Orchestra.
The same goes for stamina -- why would a veteran have MORE stamina? These things don't seem realistic at all and I really hope the devs reconsider including them in the ranking system.
With fresh recruits on either side in desperate times i could understand them not being in 'ship-shape'. But if the difference from level 0 to max level is more then 10 % I fully agree.
Either way, everything else other then that looked superb. The grass in the beginning of movie one while prone with the Irons on the MG looked pretty.
but body wounds are still not implemented?![]()