Gaming Companies

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Chadwiick

FNG / Fresh Meat
Dec 21, 2010
429
164
0
Tampa, Florida
Hey guys, Lately I have been looking up old games I used to love to play when I was younger. I found out that most of them died. So I wanted to know, what were some of your favorite gaming companies that died off and what games did they make that you missed specifically?

I'll start, mine were-
Acclaim (I hope I spelt it right) Studios - Turok: Rage Wars.
New World Computing - Heroes of Might and Magic I-III I think.
PANDEMIC - Star Wars Battlefront I & II.
2015 Inc. - Medal of Honor: Allied Assault (I know they ended up becoming IW, but before they became IW)

People who reminded of some of my favorite companies.
Sierra - Empire Earth (thanks to Nimsky.)
Westwood - Self explanitory (Thank to smokeythebear)

That's all I can remember at the moment, I'll update it if I remember or look up some more.
 
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Nimsky

FNG / Fresh Meat
Nov 22, 2005
4,190
945
0
Elitist Prick Nude Beach
Sierra (adventure games like Police Quest and Leisure Suit Larry)
Looking Glass Studios (Thief games)
Red Storm (the old company that made the first Tom Clancy games)
 
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Shadrach

Grizzled Veteran
May 2, 2006
2,688
400
83
Elitist Prick Ski Lodge
stian.freeshell.org
My favorite ever games developer/publisher is Microprose, they meant a lot to me, and still do.

http://en.wikipedia.org/wiki/Microprose_Software

For a period in the late 80s and early 90s I bought almost everything they released, first on the C64, then Amiga (and PC to a lesser extent). From the list on the Wiki page, I owned (not pirated mind!) *all* the games they released 1986-1991- when it seems to me they lost the track somewhat. They continued to release classics after that though, like Colonization, X-Com, Transport Tycoon, Falcon 4.0 ...

Just a quick glance at this list shows you what a place in the history of video games they have:
http://en.wikipedia.org/wiki/List_of_MicroProse_games

They were the uncontested masters of simulations and tactical games in that period, and were responsible to I guess thats where my love of smart wargames comes from. For me, that love of clever games led me directly to RO much later :)

The manuals that came with the games were massive, high quality tomes, and often contained detailed Jane-style military reference sheets for stuff in the game. As well as a keyboard overlay - and you *really* needed it for those games, believe me.

Just look at this:
3065429528_40d0fe0f08.jpg


MAN, I wish I'd held on to those boxes...

I can still remember the wonderful smell of opening a new Microprose game - a mix of immaculate paper and fresh plastic :D
 

Harb

FNG / Fresh Meat
Feb 16, 2006
1,419
811
0
London
These are pretty much defunct. Either closed, changed name or have been bought out and disbanded.

Sensible Software (Mega Lo Mania, Sensible Soccer, Cannon Fodder. Behind some of the greatest Amiga games. Bought by Codemasters)
Delphine Software (Future Wars, Another World, Flashback, Cruise for a Corpse. Great French Developer which sadly went bankrupt)
Sierra Entertainment (King's Quest, Gabriel Knight, Space Quest. Part of the golden age of adventure games. Now a subsidiary of Activision)
Bullfrog (Syndicate, Populous, Theme Park, Dungeon Keeper. Bought out by EA and merged with EA UK. Lionhead Studios keeps the spirit alive)
The Bitmap Brothers (Speedball, The Chaos Engine, Gods. Still around but without the original people)
 

UncleDrax

FNG / Fresh Meat
Oct 13, 2005
1,494
60
0
Florida, USA
www.endoftheworldfor.us
How about game companies that drastically changed over the years for whatever reason.. namely, Origin :[
(and lesser so, Bungie, and actually back when EA actually MADE games, I liked them.. but now they just are about churn-and-burn game IP... blech).. incidently Totally Games fits this now (makers of X-Wing series and SWOTL... but now just a mobile/web game company)

Aside from that, I really do miss Bullfrog and Microprose... thanks guys.. jackasses.. :]
 

I Faw Down

FNG / Fresh Meat
Jan 12, 2011
323
146
0
Annapolis, Maryland
The only one off the top of my head that hasn't already been mentioned yet is Elixer Studios, who went defunct a year or so after releasing my favorite game ever, Evil Genius.
 
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slavek

Grizzled Veteran
May 4, 2006
3,075
943
113
UnrealEd: Viewport #1
3DO, I mean, how could you not like being a plastic army man and melting your enemies into puddles of bubbling plastic with a virtual flamethrower?


And sorry to beat a dead horse but . . . Westwood. Shame they got bought out and then dissolved, leaving EA to drag a great franchise through the mud.
 
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Peter.Steele

FNG / Fresh Meat
Sep 6, 2006
2,128
779
0
Chambers of the Grand Council
My favorite ever games developer/publisher is Microprose, they meant a lot to me, and still do.

http://en.wikipedia.org/wiki/Microprose_Software

For a period in the late 80s and early 90s I bought almost everything they released, first on the C64, then Amiga (and PC to a lesser extent). From the list on the Wiki page, I owned (not pirated mind!) *all* the games they released 1986-1991- when it seems to me they lost the track somewhat. They continued to release classics after that though, like Colonization, X-Com, Transport Tycoon, Falcon 4.0 ...

Just a quick glance at this list shows you what a place in the history of video games they have:
http://en.wikipedia.org/wiki/List_of_MicroProse_games

They were the uncontested masters of simulations and tactical games in that period, and were responsible to I guess thats where my love of smart wargames comes from. For me, that love of clever games led me directly to RO much later :)

The manuals that came with the games were massive, high quality tomes, and often contained detailed Jane-style military reference sheets for stuff in the game. As well as a keyboard overlay - and you *really* needed it for those games, believe me.

Just look at this:
3065429528_40d0fe0f08.jpg


MAN, I wish I'd held on to those boxes...

I can still remember the wonderful smell of opening a new Microprose game - a mix of immaculate paper and fresh plastic :D



Oh, man, I had many many MANY hours of fun with Gunship, in CGA, on an 8088-10mHz. I actually really miss that ...

re: Falcon 4.0 ... it's still the best flight sim ever made, so far as I know. (I haven't played A-10:DCS yet though.) BUT don't forget the ones that came before - Falcon, Falcon AT, Falcon 3.0.


How about game companies that drastically changed over the years for whatever reason.. namely, Origin :[
(and lesser so, Bungie, and actually back when EA actually MADE games, I liked them.. but now they just are about churn-and-burn game IP... blech).. incidently Totally Games fits this now (makers of X-Wing series and SWOTL... but now just a mobile/web game company)

Aside from that, I really do miss Bullfrog and Microprose... thanks guys.. jackasses.. :]


EA used to be pretty brilliant - 688 Attack Sub consumed just as many hours as Gunship did, when I was a kid.

About X-Wing series ... I thought that was done in-house by LucasArts?
 

Amerikaner

Senior Member
Nov 23, 2005
1,724
508
0
Ensemble Studios - Age of Empires series
989 Studios - Syphon Filter
id Software (spiritually defunct) - Wolfenstein, Doom, Quake
 

BlackLabel

FNG / Fresh Meat
Jan 9, 2007
3,137
1,063
0
Churmany
I still have all the original Disks from X-wing inclueding the b-wing and a-wing extensions :) Testing them once a year for functionality...:D
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
1,310
0
Denmark
Psygnosis made some good games way back when.
Troika also, it was quite sad they didn't get to finish Vampire Bloodlines.

And amazingly enough, Activision, remeber when they where publishing things like Mech Warrior 2?
And EA, i remember when they where making things like Chuck Yeagers Air Combat, and The Need For Speed 3..

Ohh how things have changed :(
 

fiftyone

FNG / Fresh Meat
May 6, 2006
5,451
284
0
Bullfrog for me.
Magic Carpet for example.

I got a soft spot for id software, 20 years later I'm still fragging their stuff.

Go figure :).
 

Mormegil

FNG / Fresh Meat
Nov 21, 2005
4,178
574
0
Nargothrond
Jordan Mechner (a one man game company) - for Karateka and Prince of Persia
Epyx - for Summer Games and derivatives
Cinemaware - for Three Stooges and It Came from the Desert
Origin - Wing Commander series
Lucas Arts in the 90's - for The Secret of Monkey Island, Grim Fandango, and Sam and Max series