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[GameType] Hard mode survival

BoJack

FNG / Fresh Meat
Oct 26, 2016
20
2
0
30
Hello guys,

Has anyone had the problem of sometimes being in the wave boss and during it come many Hans and bugging the camera?
If yes, how to fix?
 

Freebase

FNG / Fresh Meat
Jun 7, 2016
72
23
0
kfrpg.com
BoJack;n2304858 said:
Hello guys,

Has anyone had the problem of sometimes being in the wave boss and during it come many Hans and bugging the camera?
If yes, how to fix?
In ServerExt do the following:

Open ExtPlayerController.uc and add the following:

function SetBossCamera( KFPawn Boss );
 
Last edited:

duk6046

Member
Jul 15, 2009
117
2
18
SetBossCamera does not exist in ExtPlayerController.uc, Just add it?

----------------------------------------------------------------------------

Add) Solves the problem when zed wave, but bug occurs when boss wave
 
Last edited:

BoJack

FNG / Fresh Meat
Oct 26, 2016
20
2
0
30
Freebase;n2304872 said:
Maybe something wrong with HardModeBoss if your using that. I don't really remember its been forever since I've had any issues like that.


Freebase thanks for answering. An example of the bug I'm having

I set up on HardModeBoss to come two boss Patriarch.
In the middle of the battle spawn many Hans, one behind the other and non-stop. This is the bug.
Ever seen something like this?


Edit: Another thing.
I remember that this error started happening after I set up HardModeBoss to have Endless Wave.
 
Last edited:

BoJack

FNG / Fresh Meat
Oct 26, 2016
20
2
0
30
Freebase;n2304876 said:
You need to setup Bonus wave and bonus extra monsters to spawn I believe.

I don't think so.
Bonus Wave and Extra Bonus they are for Endless Wave. The bug I got is on Boss Wave.
This bug only happens in the boss wave
 

BoJack

FNG / Fresh Meat
Oct 26, 2016
20
2
0
30
Well, if I understood correctly this is the boss's wave config

BossList=(MaxPL=7,Boss="KFGameContent.KFPawn_ZedFl eshpoundking:2|ServerExt.KFPawn_ZedToxic_Patriarch |Summer.KFPawn_ZedCarnivalPatriarch")
BossList=(MaxPL=15,Boss="KFGameContent.KFPawn_ZedF leshpoundking:5|ServerExt.KFPawn_ZedToxic_Patriarc h:2|ServerExt.KFPawn_ZedDaddy_Patriarch")


Is that what you wanted to know?
 
Last edited:

oldschool

Active member
May 1, 2015
375
37
28
NYC
osghc.com
If you have Endless Wave enabled on HB and are running my mutator for Summer Carnival zeds then it will take one game for all the mods and settings to sync. Due to mechanics at the end of game entrance into gameplay. By next map vote everything should be fine. So if restarting the server either skip to boss wave using an appropriate admin cmnd and play it out or suicide and mapvote.
 

zerobr00

Member
Sep 6, 2017
30
0
6
23
oldschool;n2304883 said:
If you have Endless Wave enabled on HB and are running my mutator for Summer Carnival zeds then it will take one game for all the mods and settings to sync. Due to mechanics at the end of game entrance into gameplay. By next map vote everything should be fine. So if restarting the server either skip to boss wave using an appropriate admin cmnd and play it out or suicide and mapvote.

friend, can you tell me how to enable ENDLESS WAVE on HB?
 

oldschool

Active member
May 1, 2015
375
37
28
NYC
osghc.com
Add) Solves the problem when zed wave, but bug occurs when boss wave
You may want to try this for a fix during the boss wave.
Spoiler!
I put this portion as the last function call at the end of ExtPlayerController just before DefaultProperties ofc.

You are better of enabling a custom boss that has cinematics disabled to avoid this problem when the boss spawns or dies.
The game is just not made with multiple Bosses in mind and always causes a disruption in gameplay when the cinematic intro and death are played.

Example:
Code:
SpecialMoveClasses(SM_BossTheatrics)=None
 
Last edited:
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Pirotehnik.13

FNG / Fresh Meat
Sep 22, 2017
8
0
1
26
Russian Federation
Please HELP!

Code:
[0031.76] E:\Steam\steamapps\common\killingfloor2\Development\Src\HardModeBoss\Classes\HardSurv.uc(100) : Error, Redefinition of 'function DistributeMoneyAndXP' differs from original
 

Patros

FNG / Fresh Meat
Apr 23, 2015
352
10
0
Germany
Pirotehnik.13;n2307181 said:
Please HELP!

Code:
[0031.76] E:\Steam\steamapps\common\killingfloor2\Development\Src\HardModeBoss\Classes\HardSurv.uc(100) : Error, Redefinition of 'function DistributeMoneyAndXP' differs from original
That means that the method signature is different: more/less/other parameters than in the base class


You can look if the override in HardSurv.uc is correct.. should be like in KFGame\Classes\KFGameInfo.uc on line 2062:
PHP:
protected function DistributeMoneyAndXP(
    class<KFPawn_Monster> MonsterClass,
    const out array<DamageInfo> DamageHistory,
    Controller Killer
)


Can you post your function from HardSurv.uc on line 100? Or maybe the complete file. Maybe it is simple enough for me to help.
 
Last edited:

zerobr00

Member
Sep 6, 2017
30
0
6
23
I'm having trouble compiling HardModBossS

C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Development\Src\HardModeBossS\Classes\HBServer.uc(149) : Error, Unrecognized member 'MaxMonsters' in class 'KFAISpawnManager'