- HUD/UI too colorful, cartoony, and gamey looking. The cap zone bar especially looks pretty bad and even more out of place here than in Ostfont. Ideally no HUD at all and simple ingame notifications from a little animation or sound would work best but if not that a simple black and white bar or text would be more appropriate to not detract from the 3D visuals.
- Recon planes are also gamey and out of place considering the realism elsewhere.
Keep up the awesome work TW! This demo has been pretty damn impressive.
This is pretty much my criticisms also. The "recon plane" seems totally out of place for RO. You go through all this trouble to make maps that are photorealistic, and research what weapons could have been present on the battlefield at the time, and then go and add in something gamey like this recon plane.
That and the UI does look really cartoony. It looks like we're using a Pip-Boy 2000 in Stalingrad.
I don't mean to rag on the game, but I'm kind of confused as to why the Devs would go through so much trouble to make the game realistic and improved (which they have done, Amerikaner did a good job of listing them), and then stick these things in there.
EDIT: A much better map would look like a typical topographic map, with some building symbols and whatnot on there. Or maybe a somewhat grainy black-and-white aerial photograph with some lables and outline in pen.