This is it, two weeks of beta and few days after release I find my self with no better tactic than camping, either on defense or offense I can get about 30-40 kills every game just by finding a spot and camping the enemy till i get spot, I say it's not fun to me, there's no challenge, I've come to know all the spots on the most famous maps where you can just point your super accurate auto/semi-auto gun and get kills, one after the other. I'ts no that I didn't try to play differently, it's just not possible, I either camp and get on top of the leaderboard or get killed by campers.
Let me first try to figure out what you mean by camping. Camping isn't a bad thing if it is done for the right reason. If you are camping an objective (either in the zone or covering it) that is held by your team, then you are doing a good job if you are getting that many kills. If you are camping an enemy objective while your team assaults it, then you are still doing exactly what you are meant to be doing.
Not everyone is going to be good at run and gun type play, just like not everyone is going to be good at camp and snipe. Some people have quicker eyes, some have higher definition eyes, and the two types of play are optimised for one each. If it seems to be too quick for you, slow down and camp a little more, even further away from the battle. Spend more time watching than shooting. Try to figure out the flow of the battle and move somewhere you feel is safer.
Run and gun is about being proactive. You aren't running to meet them, you are running to bypass them. If you run towards the enemy spawn without seeing an enemy, you are in a very good position. Your are behind them and can start getting in amongst them while THEY are running straight into battle. "Rambo-fu" works by screwing with the enemy's mind more than anything.
You want him to look at you think "Why does this ally look like an enemy?" If you have done it well, he will be so surprised to see an enemy there, he may even act like he's pissed at the friendly who keeps trying to TK him rather than an enemy trying to get the kill. In his mind, only a friendly could be where you are.
But as I said, if you are really good at one style, then it's possible you will never be good at the other. Luckily both can work here. You get 30-40 kills by camp and snipe, I get that by run and gun. We're both doing well. What's the problem?
If what you are doing is working for you, but boring, do it most of the time but only run and gun when you feel you have the most advantage, either support from team mates or a superior position that allows you to move more freely.
I find it boring that I can stand still and have the same accuracy I have with the gun rested.
At what range? I could get standing unsupported shots on a head and shoulders target at 300m when I was in basic training. In fact I was required to. Are you sure you're not just thinking about how accurate GAME weapons usually are?
it's just not fun that I can run for miles and have no penalty while shooting.
The battle fitness test in basic training that I had to complete involved a 9KM run with full pack, webbing and weapon, immediately followed by jumping a 2m ditch with pack, then climbing a 5m rope in just the webbing. Finally you had to hit 10 out of 20 shots at a head and shoulders target at 50m.
You seem to think I should be able to run about 200m before collapsing in a panting pile of jello. I would have been kicked out of the army if I was that unfit. In fact, after a back injury, I was.
It's annoying that a guy shoots three bullets in my chest and I can kill him and bandage later on.
LOL bull****. If I was aiming at your chest, it would take one shot. Unless you have come across a bug, the game is not like that at all. You're just making **** up.
Or is this just a thinly veiled "why can they do this to me" post?
It's ridiculous that I can get 60 meters headshots while bleeding to death.
Why? Does your brain stop working if there is blood leaking out of you? How long does it take to "bleed out"? In the real world it can be seconds, minutes or even hours and days, depending on the wound. This mechanic is the best approximation of combat injuries that doesn't involve you ending up stuck at the bottom of a crater with no legs, trying to kill anyone who comes over the top for the rest of the round.
You think THIS is boring? Try that.
It's hilarious that I can sprint and zigzag while the enemy unloads a gun on me and stab him with the bayonet and then bandage as if nothing happened.
You're surprised that it is hard to shoot a moving target? Have you ever actually SHOT a moving target? Not in a game. A real one.
On most the maps is just that, a big campfest
Sure. Then again you talk about trying to do anything else and getting killed. Maybe you're just not very good?
first day I thought 'wow I am good at this',
You can do nothing but camp and snipe... and you thought you were good at the game? Ummmm.... OK... not my first thought, but sure, whatever.
Killing stuff is too easy that it's not even fun to me anymore
People saying stuff is TOO easy, should probably prove it. Show us a screenshot of your score on a map. I do well, and can prove it, but it's not EASY. It takes skill.
I remember RO where every kill felt like you really achieved something
Yes, you overcame a set of unrealistic game mechanics in an unrealistic way and thought that was indicative of anything other than you are good under those specific conditions. I can camp and snipe in RO2, AND I can run and gun. Nothing about the game stops me from doing well at either. So it must be something to do with you.
now it's just counting how many you can kill before they hunt you down.
Do you know what the life expectancy of the infantryman in Stalingrad was? It was measured in minutes, not hours. Welcome to the real world or as best we can simulate it without being totally boring. Soldiers always describe their war time experience as being "99% boredom and 1% sheer terror" We just leave out the "boredom".
Like 'we wanted the game to be like this, so live with it if you don't like it'...
Please keep it civil.
You know why I am struggling to keep it civil? Because it never once occurred to you that your FEELINGS about the game are anything other than SUBJECTIVE. You assume because YOU feel it's like that, it must BE like that.
You're wrong. Totally, utterly wrong. But you never even entertained the possibility.