Game will not start!

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ween14

FNG / Fresh Meat
Dec 22, 2010
1
0
0
Hey, I've always had problems with this game for some reason and this is the latest one. It used to work relatively flawless on my ATI Radeon HD 3450 and now since I've upgraded it doesn't even start.

Please help!

Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.0 (Build: 6002)
CPU: GenuineIntel PentiumPro-class processor @ 2400 MHz with 2047MB RAM
Video: ATI Radeon HD 5500 Series (1052)

Assertion failed: Import.ClassName==NAME_Package [File:.\UnLinker.cpp] [Line: 528]

History: ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.LevelSummary KF-EvilSantasLair.LevelSummary NULL) <- UCacheManager::ExportCacheMaps <- NewMaps <- UCacheManager::SaveNewPackages <- UCacheManager::InitCache <- UCacheManager::execInitCache <- (KFGUIController Package.KFGUIController @ Function XInterface.GUIController.InitializeController : 01BB) <- UObject::execClassContext <- (KFGUIController Package.KFGUIController @ Function XInterface.GUIController.InitializeController : 01BB) <- UObject::processEvent <- (KFGUIController Package.KFGUIController, Function KFGUI.KFGUIController.InitializeController) <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free