[KFSurvival.KFSurvival]
Monsters=(MonsterClass="KFChar.ZombieClot",Difficulty=0.000000,EndDifficulty=1.000000,Count=10.000000,bSuperMonster=False)
Monsters=(MonsterClass="KFChar.ZombieBloat",Difficulty=0.250000,EndDifficulty=1.500000,Count=6.000000,bSuperMonster=False)
Monsters=(MonsterClass="GigaBloat",Difficulty=0.600000,EndDifficulty=1.500000,Count=2.000000,bSuperMonster=True)
Monsters=(MonsterClass="KFChar.ZombieStalker",Difficulty=0.200000,EndDifficulty=0.900000,Count=9.000000,bSuperMonster=False)
Monsters=(MonsterClass="KFChar.ZombieCrawler",Difficulty=0.150000,EndDifficulty=0.900000,Count=8.000000,bSuperMonster=False)
Monsters=(MonsterClass="KFChar.ZombieGorefast",Difficulty=0.270000,EndDifficulty=2.000000,Count=6.000000,bSuperMonster=False)
Monsters=(MonsterClass="KFChar.ZombieHusk",Difficulty=0.400000,EndDifficulty=20.000000,Count=5.000000,bSuperMonster=False)
Monsters=(MonsterClass="GigaHusk",Difficulty=1.000000,EndDifficulty=40.000000,Count=2.000000,bSuperMonster=True)
Monsters=(MonsterClass="KFChar.ZombieSiren",Difficulty=0.500000,EndDifficulty=20.000000,Count=6.000000,bSuperMonster=False)
Monsters=(MonsterClass="GigaSiren",Difficulty=1.300000,EndDifficulty=50.000000,Count=3.000000,bSuperMonster=True)
Monsters=(MonsterClass="KFChar.ZombieShade",Difficulty=1.100000,EndDifficulty=10.000000,Count=5.000000,bSuperMonster=False)
Monsters=(MonsterClass="KFChar.ZombieScrake",Difficulty=0.600000,EndDifficulty=40.000000,Count=5.000000,bSuperMonster=False)
Monsters=(MonsterClass="GigaScrake",Difficulty=1.600000,EndDifficulty=100.000000,Count=2.000000,bSuperMonster=True)
Monsters=(MonsterClass="KFChar.ZombieFleshpound",Difficulty=0.700000,EndDifficulty=100.000000,Count=6.000000,bSuperMonster=False)
Monsters=(MonsterClass="GigaFleshPound",Difficulty=2.000000,EndDifficulty=1000.000000,Count=3.000000,bSuperMonster=True)
Monsters=(MonsterClass="KFChar.ZombieFleshpoundRange",Difficulty=1.500000,EndDifficulty=100.000000,Count=5.000000,bSuperMonster=False)
Monsters=(MonsterClass="GigaFleshPoundRange",Difficulty=2.200000,EndDifficulty=1000.000000,Count=3.000000,bSuperMonster=True)
Monsters=(MonsterClass="ZombiePat",Difficulty=2.000000,EndDifficulty=1000.000000,Count=4.000000,bSuperMonster=False)
WaveDifficultyRamp=0.050000
InitialDifficulty=0.700000
BossWaveInterval=3
MaxSquadsPerWave=20
MaxZedsPerSquad=8
StatsSaveWaves=4
BossClasses=*KFChar.ZombieClot
BossClasses=*KFChar.ZombieBloat
BossClasses=*KFChar.ZombieGorefast
BossClasses=*KFChar.ZombieHusk
BossClasses=*KFChar.ZombieSiren
BossClasses=*KFChar.ZombieScrake
BossClasses=*KFChar.ZombieFleshpound
BossClasses=*KFChar.ZombieFleshpoundRange
bHasHugeWaves=False
bHasWaveBosses=True
bTrackStats=True
bEnemyHealthBars=False
WaveConfigMenu=KFGUI.KFWaveConfigMenu
FallbackMonsterClass=KFChar.ZombieStalker
InitialWave=0
FinalWave=50
bAllowNonTeamChat=True
FriendlyFireScale=0.000000
NetWait=5
MaxSquadSize=9
MinSquadSize=3
bForceRespawn=True
bAdjustSkill=False
bAllowTaunts=True
bAllowTrans=False
SpawnProtectionTime=50.000000
LateEntryLives=1
LoginMenuClass=KFGUI.KFInvasionLoginMenu
bAllowPrivateChat=True
bWeaponStay=True
bAllowWeaponThrowing=True
ResetTimeDelay=10
GameStyle=0
BossCount=1
BossesPerPlayer=0.15
[Engine.GameInfo]
bChangeLevels=True
bAllowBehindView=False
bAdminCanPause=False
bWeaponShouldViewShake=True
bLowGore=False
bLargeGameVOIP=False
GoreLevel=2
GameDifficulty=2.000000
GameSpeed=1.000000
MaxSpectators=1
MaxPlayers=8
AccessControlClass=XAdmin.AccessControlIni
MaplistHandlerType=
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
VotingHandlerType=KFMapVoteV2.KFVotingHandler
ServerSkillLevel=
MaxIdleTime=0.000000
bIgnore32PlayerLimit=False
bVACSecured=False