The problem is that if you reload only 1 clip, than you shouldn't be able to shoot 10 rouds... Quite obvious, i think.I think this is good.
2 will be lengthy, and since you can't cancel reloading. 5 rounds a time seems like a good compromise.
Would make sense as well, in alot of situations ingame. When in combat, I always only reload 1 clip.
ahh that would make sense as a errorThe problem is that if you reload only 1 clip, than you shouldn't be able to shoot 10 rouds... Quite obvious, i think.![]()
Ramm, I've noticed an issue where upon shooting four rounds (not five, meaning 6 remain), the character will load a full stripper clip (animation-wise). I have not tested to see if the gun had 11 bullets in it. Has this been noticed/fixed?
Just thought I'd put attention to it.
Opening the bolt ejects another round.
+1 . One of the devs/moderators (I cant remember which) said that they even went into that kind of detail. Also happens with bolt action rifles, if you shoot once itll load two shots because you shoot one, then when you reload it ejects the next and will load two more shots.