Will wait 4 update.
I can't wait, either. Will be a hard 5 months for this update to launch!
Will wait 4 update.
Well here's my suggested solution then.
Do NOT mix fixes with features! FIX what's wrong with the game (teleporting, missing votekick/mapvote) NOW, and THEN do the magic with adding new stuff to the game.
Keywords. Hell on Earth difficulty is broken at the moment. It's not like "producing content takes time". Hotfix it.
dunno, i have no problem to wait for updates/the game properly released and polished.as it is we have a very playable KF2 right now.i bought it early because i love the 1st one and couldnt wait to get my greedy fingers on the 2nd. so far i spend a few hours on KF2 playing the vanilla maps and on some custom servers. developing a game takes time,resources and commitment.from what i know of off TWI they deliver...perhaps it takes a little longer but i for one am happy to wait.the result will be a great game we all (well, many of us) will love and the time waiting was worth it. just like in the first KF.
besides..its summer lads..perhaps a little time at the lake/campside/city/whatever would take the edge off![]()
oh yes, on holidays atm..gonna put down a tent with the miss and the little one here:You know it! Enjoy the summer while it lasts, the update will get you through fall so get some rays and get the beers in no?
Says who?@2Clicks:
You have to find a middle-ground between developing and testing.
I never said that. You did.Of course it would mean less time it takes to program the game if you release larger content packs but by that logic you shouldn't release any updates.
Best solution! For who?I mean, the best solution is to cancel every update and just release everything in a single, large pack 6 months from now because then you could balance all perks and maps in a single swoop, right?
However this would mean to lose a lot of players because they lost interest in the game, greatly reducing the sales - unpopular games get bought less down the road because the new players feel like they would have no community to play with.
So the money you save in development, you lose in sales.
As it stands right now the larger part of the community is upset with the speed new content is released and if you depend only on the hard core fans early on, the community will most likely grow less in the future and they will lose more money than they saved.
Now I'm not saying they should pump out content every week but slightly increasing the pace would do more good than harm, even if they need to test the content more this way.
Even as a hard core fan myself (I will be playing this game no matter what cuz I already like it alot) I find that the pace at which new content is released is borderline unacceptable, even if it is polished.
The game is broken and nearly dead. I dont see why Tripwire is not applying emergency fixes/patches here.
Because the game is not dead. People are just waiting for updates. This game is in "hibernation" so to speak. There are still people playing it, just not that often.
Well that doesn't sound really good to me.