I have noticeable and clearly periodical frametime spikes (most of them circled in the Afterburner screenshot) on the latest version of the game. For this screenshot I was running around on an empty server running Hue City, but this does not depend on the map. The yellow dotted line is on top of the last periodical spike before I quit the game. Running fresh config files for the screenshot, only modifications done through the options menu. Framerate limited to 62 via RTSS, framerate smoothing would introduce unnecessary noise to the graph. Disabling antivirus has no effect and other games (UE4 or not) do not exhibit similar behaviour.
I don't remember having this problem when I last played this game a few months ago (otherwise the same setup but a r9 280x for the GPU) but I can't say for sure. At least it was nowhere as noticeable. I still have that card too, but I really don't feel like re-installing it just out of curiosity. I "fixed" seemingly the exact same problem in RO2 (it had only one periodical spike, though) years ago by raising TimeBetweenPurgingPendingKillObjects in ROEngine.ini from 60 seconds to 600, but here that has no effect. Yes I noticed there are two of the entries.
Umm, how am I supposed to provide the attachements when I am "not authorized to create or remove attachments"?
I don't remember having this problem when I last played this game a few months ago (otherwise the same setup but a r9 280x for the GPU) but I can't say for sure. At least it was nowhere as noticeable. I still have that card too, but I really don't feel like re-installing it just out of curiosity. I "fixed" seemingly the exact same problem in RO2 (it had only one periodical spike, though) years ago by raising TimeBetweenPurgingPendingKillObjects in ROEngine.ini from 60 seconds to 600, but here that has no effect. Yes I noticed there are two of the entries.
Umm, how am I supposed to provide the attachements when I am "not authorized to create or remove attachments"?