wait....turn it ON or turn it OFF if I have a mid-range CPU.
my rig is PhII x3 720 w/ HD6870, 4 gigs ram, Win7x64.
He's saying to turn it on if you have it off. I think he just mistyped the end where it seemed to contradict his previous statement.
In any event, I have had one thread frame lag turned off since I noticed "lag" type deaths around the end of beta/beginning of release build. I have NEVER seen my fps so consistently low.
It was running smooth as silk until the patch hit today. My problems until today were merely the sound cut bug, the 1st shot blank bug, and the z e r o hit detection for aimed rifle fire at 10m and under. Now, it "may" have eliminated the sound bug, but the other bugs remain, and I have fps like I'm running it on ultra on a 5 year old rig, and stutter, to boot.
Please, I don't wanna hear that my machine can't handle unchecking the one frame thread lag option, because I know that to be patently untrue. I want to know what was put into this patch that caused my performance to nose-dive like I'm playing on a $700 HP Walmart-special lappy with integrated graphics, and what is going to be done to fix it. My machine didn't suddenly become "low end" today -- your patch killed my performance!