Hello and welcome back to another update of Forgotten Hope! It has been a few weeks since we've had an update, but today we are back, ready to begin showing off some of the more major changes that you will see coming in 2.4, along with a small teaser trailer, and a new shovel!
Up first, we are proud to show off the first screenshots of a major graphical update to FH2. FH2.4 will feature new shaders developed by Remdul. These overall changes will bring the look of Forgotten Hope 2 on-par with most modern games.
The post-processing effect consists of several elements. The first and most notable is 'color correction'. Color correction changes the overall look of the image by subtly altering the colors and contrast. Each level now has it's own look, accentuating the colors of environment, adding to the immersion.
The second most noticeable improvement is the blur. In previous versions of FH2, the iron-sight depth-of-field effect showed slight double-vision. This has been greatly reduced through dithering, and now looks much more natural. Usage of the blur effect has also been expanded, it is now enabled not only for iron-sights, but also for binoculars, gun sights and deployable weapons alike.
Two other minor aspects of the post processing shaders is the slight darkening of the corners of the screen, and a faint film grain.
The 'near-death' effect has also been improved, as you can see in this screenshot below.
also, shovel:
and trailer:
YouTube - Forgotten Hope 2 - 2.4 Teaser
More pictures on the site.