[Game] Forgotten Hope 2

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Ts4EVER

FNG / Fresh Meat
Sep 12, 2010
160
38
0
More hints:

chaffee.jpg


m19191a6.jpg
 

Ts4EVER

FNG / Fresh Meat
Sep 12, 2010
160
38
0
Seth_Soldier made handweapons for the Carpathian Crosses mod. After that he switched to BF2 and the BGF mod. When that one went belly up, he came over to FH2, learnt how to make awesome textures and is now the team's handweapons guy.
 

Galslacht

FNG / Fresh Meat
Jan 5, 2010
376
103
0
FH looks beautiful, but it's a hell of alot different from RO and DH. The game is too casual. There are no real weaponsway or bulletballistics, it is ''simulated'' with the ironsight.

Not to mention the tankcombat that is based on health bars. I mean come on....
 

Dwin

FNG / Fresh Meat
Jun 10, 2007
520
247
0
FH looks beautiful, but it's a hell of alot different from RO and DH. The game is too casual. There are no real weaponsway or bulletballistics, it is ''simulated'' with the ironsight.

Not to mention the tankcombat that is based on health bars. I mean come on....

I doubt they could implement those things if they wanted to, given BF2's lack of modibility. Just look at the hoops Project Reality has to jump through just to implement certain features.
 

Ts4EVER

FNG / Fresh Meat
Sep 12, 2010
160
38
0
Yeah, that is part of the reason. In some areas FH2s tank system is actually more advanced than PR's. For instance, in PR most tanks are simply mirror balanced against each other, while in FH2 they come with different armor and penetration values modeled as closely after real life as possible. However, imo much of that is made moot by the over abundance of special armor piercing rounds, but that has been discussed to death without result way to much.
 

Dwin

FNG / Fresh Meat
Jun 10, 2007
520
247
0
The graphics, sounds, effects, variety, and overall atmosphere is just so much better in FH2 than in RO/DH though. Even though I prefer RO/DH's gameplay, the dated visuals and effects really take away from the experience. The FH2 has some really excellent artists on their team. The Ramelle map is just incredible.

Even though tanking is much less sophisticated in FH2, what I like about it is that you can really feel the weight of the vehicle. The physics on the BF2 engine seem to be more advanced than on UE2.5. The tanks actually rock back and forth on their suspension, and the distribution of mass on the vehicles is modeled as well. Countless times have I flipped over the Marder I trying to navigate roadside ditches in Operation Cobra.
 

kapulA

Grizzled Veteran
Jan 4, 2006
2,240
405
83
30
Croatia
Aye, while it is lacking in some areas, ie. ragdolls and such, the vehicle models and textures are great - I love just going through the whole variety of combat vehicles you've implemented. I do hope you keep us updated like this, Ts4EVER =)
 

Ts4EVER

FNG / Fresh Meat
Sep 12, 2010
160
38
0
Yes, I will keep posting the news updates here. Even if you don't play FH2, looking at some nice renders from time to time never hurts ;)