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THIS, is what it is all about!
what's the point, if you live in central europe and have a great ping/no lag when shooting, if you have no one to play with? you have 1,000 players now, you say? bahh! not too far off, you'd be wishing you could find a full server.
i'm living on the fringes of this game (west coast u.s.) and i say it's shakey, at best, as far as player count.
THIS MUTATOR SEEMS TO MAKE ALL PEOPLE ALL OVER THE WORLD HAVE EQUALITY IN SHOOTING! WHAT'S NOT TO LIKE ABOUT THAT?
P.S. if you don't like that, i'm sad for you ,
so a guy can join a server in europe, your on like 50-120 ping and for example a guy joins hes from japan, hes lagging like mad, 400+ ping, hes lagging, slideshowing all over the place because of delay and yet hes still playing fine because he can still manage to shoot everyone in the head because his hits are classed by what it says on his pc not the servers.
lag will always be a factor, even when we have 100000000000mb connections, even then closer people will be faster then others by a slight amount, isnt that what ping is?
i mean why isnt client side done in every single fps game/game ever if it totally fixes lag and doesnt have massive drawbacks, its like the issue of lag has been totally solved by this for the first time in history.
i mean explain to me if im being stupid or dont understand.