Isaak Johnson-
Happened to me this weekend also.
My event was pretty depressing too. (I can't remember the maps name for the life of me. But it was a winding path through a gray city, Germans defending, and Russians had two tanks. Lots of ordered objectives.) It was on the 2Manny server and we were all doing fine, I was on the German team, and even though we lost the last two games, all the players on my team didn't care because we were all having so much damn fun.
Now I want to say his name so badly, so others can learn to avoid and ignore him, but I cant because of forum rules. (So if you want to know who he is then just PM me.)
After he came in, I tried to peacefully reason with him multiple times, and tried to urge him to be more polite to the rest of us, but he wouldn't have it. According to him we all sucked and he was a master at this map. It was about the third and last game he was on when I finally blew up at him, which I don't regret since no one else in the server was going to do anything. In hindsight I could have handled myself a little better, but overall I got my points across and I stayed quiet once I was finished. After that he pretty much kept on track, more useless orders, didn't accomplish anything, most of the times I did see him he was hiding around some corner away from the fight, his score got to 22 in the first game and was still at 22 when he left. But the part that bugs me the most is that he sounded like he was in his twenties or thirties, I know some children with more respect and common sense than he had. Because of guys like this, a great game can go bad pretty quickly, and it's when stuff like this happens that I wish I had a real voting system so we can remove people like him quickly and easily.
Despite EVERYTHING you may believe, you're in for more pain if you blow up the Warehouse doors right away.
You might have to explain a little more for me, I was always under the impression that blowing the two Assembly Hall doors, the one in the rubble and the other in the alleyway, would be more likely to be useful to a German counterattack. Which is why I always blow the Warehouse door first so we have more ways into the cap area, and then the far southern Assembly Hall door for Soviet flanking tactics.
23. CLOSE THE DAMN DOOR BEHIND YOU!
I can't agree with you more on this one Solo, I always close doors behind me because the subtle creak of it's hinges and the time the player has to take to open it first, is MORE than enough to put you at a huge advantage.
By closing the doors you can really turn the tables in a map like Krasnyi (Construction Hall) or Odessa (Apartments).