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anthracy

Active member
Jun 17, 2009
693
113
43
Personally, I have never played RO (but I hear it is wonderful.) However, I have already decided to purchase Heroes of Stalingrad when it is released and would like to hear from the people that have already played the original RO.

I think this would be a great chance for new comers (including myself) to hear from the community just what makes Red Orchestra so amazing.

What are some things specific to Red Orchestra, Ostfront or Heroes?
What can (We) I expect from RO:HOS?
What do you hope is carried over from the original?

You don't have to sell me, but ham it up guys :p
 

Private Who?

FNG / Fresh Meat
Mar 18, 2006
721
139
0
Texas
yeah..what Diablo said. You really would be well served to go ahead and buy RO:Ostfront. I think we have a while yet to go before RO:HoS is out, whether that's 2 months or 6 months is beside the point. While there is not AS MUCH activity as 2-3 years ago, there is still plenty of action there to be had. You'd do well to familiarize yourself with how RO is played, the pace and feel of the game before HoS comes out. And if you want good info on what keeps us around the RO community, there's nothing like getting it first-hand.

Welcome to the best game ever.
 

-[SiN]-bswearer

FNG / Fresh Meat
Apr 3, 2008
3,460
1,942
0
yes yes! if you need a break from KF, ROOST for $10 is a steal. playing it just a couple days a week until HOS eventually comes out will really prepare you for the next game.

there's just so many things to say about it, it'd be more effective for you to just jump in and get the experience firsthand ;)
 

Hartsock

FNG / Fresh Meat
Feb 16, 2010
10
0
0
yes yes! if you need a break from KF, ROOST for $10 is a steal. playing it just a couple days a week until HOS eventually comes out will really prepare you for the next game.

there's just so many things to say about it, it'd be more effective for you to just jump in and get the experience firsthand ;)

Definitively, but I think all new players should try the, practise mode first and stay away from tanks in a few hour after they start. They are really advanced. Try "Vipers crazy hotel" or something the server is named it only plays dazing 24/7. Try axis don
 

-[SiN]-bswearer

FNG / Fresh Meat
Apr 3, 2008
3,460
1,942
0
and those sales seem to happen everytime there is an update........like last KF update it dropped to $5 for the weekend and $10 permantly. if TW has another KF update before HOS is released, look for not only a KF sale but ROOST sale as well. $5 for this game is still the best deal on steam.
 

Gaston!

FNG / Fresh Meat
Dec 10, 2009
48
5
0
Like people have said, you'd be best advised to simply buy the game. But since you asked for opinions on it, let me give you my brief, glowing review. (Hope you didn't expect to get a neutral review on the RO forums ;))

Gosh, I just tried to explain why I love RO so much and just couldn't find the words. Basically it is really good, really cheap, virtual crack.
I will say that TWI has a great eye for detail. And for someone like me who was more amazed that I could turn on water from the sink, despence paper towels and flush toilets in Half-Life 2 than I was with the graphics, that means a lot.
 

Capt.Cool

FNG / Fresh Meat
Jan 5, 2010
777
167
0
Sky high
What are some things specific to Red Orchestra, Ostfront or Heroes?

Hi

Ostfront was very realistic but yet you had a real thrill playing it.
It has almost all weapons used on the ostfront, and the tankcombat really rocks! :cool:

Tanking together with a good friend, communicating over headsets, thats the highlight of this game.
 

Reise

FNG / Fresh Meat
Feb 1, 2006
2,687
851
0
Maine, US
If you want to ask me what I think is the thing that makes RO so amazing, I'd have to say it's the attention to detail.

I'm not as excited to kill an enemy soldier as I am to see proper sights on a weapon, or to see uniforms that aren't hollywood inspired, or to watch the reloading sequence of a weapon with a round in the chamber and ammo still in the magazine.

Back in the mod days I remember the first thing I ever did was a little test to see if the mod was truly worth my time. That test was firing a few rounds of each weapon and seeing how they functioned.

When I heard the original thunderous roar of the K98 I was immediately hooked. All of the realistic gameplay elements after those details are a just a bonus. A very nice bonus.

I think RO sets itself apart with its detail. It's what makes the game truly unique. There are sims out there like ARMA, and then there are arcade games out there like CoD, but none of them really give you the best blend of detail and realistic gameplay like RO does.
 

The_Emperor

FNG / Fresh Meat
May 9, 2009
1,088
186
0
Milkyway
If you want to ask me what I think is the thing that makes RO so amazing, I'd have to say it's the attention to detail.

I'm not as excited to kill an enemy soldier as I am to see proper sights on a weapon, or to see uniforms that aren't hollywood inspired, or to watch the reloading sequence of a weapon with a round in the chamber and ammo still in the magazine.

Back in the mod days I remember the first thing I ever did was a little test to see if the mod was truly worth my time. That test was firing a few rounds of each weapon and seeing how they functioned.

When I heard the original thunderous roar of the K98 I was immediately hooked. All of the realistic gameplay elements after those details are a just a bonus. A very nice bonus.

I think RO sets itself apart with its detail. It's what makes the game truly unique. There are sims out there like ARMA, and then there are arcade games out there like CoD, but none of them really give you the best blend of detail and realistic gameplay like RO does.


100% agree!

Well I at first went directly online in the mod days when I downloaded it. The fantastic RO 3.1 trailer had made me download the modification.
The WWII shooters I've played before was Call of Duty and some MoH. Right from the start I noticed that RO was way different in an awesome way. While running around online with first off no real idea what I need to do I got shot very often. But this fist-to-face lessons had a very positive outcoming. According to people who played with me I became a very good rifleman with the Kar98k and very short later I was a good all-round with one weakness, I couldn't use scoped rifles :D
When in 2006 Ostfront appeared everyone was looking forward to this game at first. But when it came out I noticed several weaknesses: the awesome gunsounds, like the Kar98k's one had been exchanged with some lesser ones. I also noticed that several animations were quite incorrect: Leaning with the gunsights not upright (!!!) and the dive-to-prone which felt like a header on a concrete surface. But I loved RO and decided to stay with the game in the hope a second time will come out one day, eradicating the false things of RO Ostfront.
Still I can truly agree with all the posters before me, Ostfront is a great ability to train your skills and have field practise for HoS. Even if the animations are adjust to reality, which I really hope to be done and many of the suggestions made by the realism-buffs are impemented, you'll have a better start with this kind of training.

And for all who have never seen the awesome trailers made for the mod, here's a example:

Red Orchestra 3.1 Mod Trailer


I particularly love the soundtrack "Heroes" at the end.
 

Zetsumei

Grizzled Veteran
Nov 22, 2005
12,458
1,433
113
34
Amsterdam, Netherlands
Personally, I have never played RO (but I hear it is wonderful.) However, I have already decided to purchase Heroes of Stalingrad when it is released and would like to hear from the people that have already played the original RO.

I think this would be a great chance for new comers (including myself) to hear from the community just what makes Red Orchestra so amazing.

What are some things specific to Red Orchestra, Ostfront or Heroes?
What can (We) I expect from RO:HOS?
What do you hope is carried over from the original?

You don't have to sell me, but ham it up guys :p

For me its the tension that was with RO that made me love it. As 1 bullet kills if you're shot its over, so you must learn to be aware of your surroundings.
 

WickedPenguin

FNG / Fresh Meat
Nov 21, 2005
669
8
0
Miami, FL
ut2004.wickedpenguin.com
What are some things specific to Red Orchestra, Ostfront or Heroes?
What can (We) I expect from RO:HOS?
What do you hope is carried over from the original?

Let me describe to you a scene from a battle during the RO mod 3.1 days.

-------------

I'm playing as a Russian machine gunner on a wide open field map. Our objective is an enemy-held trenchline, and the only way to get there is open ground.

My squad leader orders an attack. I dig in behind a low rise and start picking off enemy troops with timed bursts. Artillery falls hard on the enemy trenches, but still the Germans keep up a steady defense. Russians fall left and right.

Our fellow troops dive for the ground, crawling through the grass directly in front of me. They inch forward in cover, trying to get into grenade range. They're moving slow, but they're almost there.

A German machine gunner spots them, swings around to take them out. I react, let loose a stream of tracers that slice mere feet over my comrades heads and pummel the enemy gunner into a pink mist. I saved some lives by taking others.

Seconds later, my squadmates hurl pineapple grenades into the trenches. Fragments and smoke fill the air. As one, a half dozen Russian troops leap to their feet and storm the trenchline. I hear gunfire and pained screams. Then all goes quiet - for a moment - as they cap the objective.

-------------

That's what RO brings to the table: intensity.

COD:MW2 and WaW are certainly fast, pretty games - but all they have is speed. They have a completely different design philosophy. RO's maps are designed so the objectives can be properly held and defended, whereas COD maps have zero defensible positions. If you play COD, take a look at how many entrances there are to every room on each map. There is simply no way to cover every entrance, whereas in RO you have proper sniper nests, machine gun nests, trenchlines, etc. that can be defended, and which the attacker will have to work to conquer.
 

NoxNoctum

FNG / Fresh Meat
Jun 15, 2007
2,968
722
0
Just buy it. There's still plenty of action. Like others said not quite as much as 2 years ago but you will still have no problem finding a game. Plus there's Darkest Hour too which has its own full servers all the time too.

It's dirt cheap, buy it. It's the best game ever. If you've ever wasted money on some ****ty COD or DOD game then you owe it to yourself.
 
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Apos

FNG / Fresh Meat
Dec 3, 2007
1,749
1,436
0
Europe
www.enclave.pl
Wow, nice video. I play RO:O since it was released in my country, but i have never seen mod materials.

"Expanded vehicle combat" is really needed in RO:HoS :p

As NoxNoctum wrote. Just buy it, its cheap as hell and way better then Cods, dods and other acrade games.
 
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Mr Milkman

FNG / Fresh Meat
Aug 10, 2009
401
68
0
Just buy it. There's still plenty of action. Like others said not quite as much as 2 years ago but you will still have no problem finding a game. Plus there's Darkest Hour too which has its own full servers all the time too.

It's dirt cheap, buy it. It's the best game ever. If you've ever wasted money on some ****ty COD or DOD game then you owe it to yourself.

Best game I ever played is RO and I've been playing games since 1985 haha...
I bought DOD source before I knew about RO, I used to love DOD, but DOD Source broke my heart.. RO mended it... haha :p