Because I autoselect, I usually play as a Russian in HOS and the German uniforms already blend in better, especially in shadows. Theres a few places on a couple of maps where germans are effectively invisible. Not taking anything away from your already great work guys, but it'd be helpful if the Russians also had better duds.
Splittertarn: [url]http://imgur.com/a/0yGc9[/URL]
I'm going to try and increase the contrast to make it pop more. I'm not too happy with how it looks right now.
Have you looked at other games like Company of Heroes 2? They have all sorts of different patterns for the Soviets
I love soviet leaf pattern camo (called as far I know Петруха - parsley's leaves)Spoiler!
![]()
![]()
![]()
![]()
I understand but maybe you could relase separate version of mutator for beta tests. Maybe it would be whitelisted faster as a simpler piece of code. I don't know obviously status of whitelisting whole mutator by Tripwire. But I have to say: I am very impressed.They should work fine pretty soon since they are being integrated into dibbler's mutator!
The problem then is to get it whitelisted.
UPDATE:
http://imgur.com/a/673jc
These are my favorite. Dibbler was able to randomize which skins spawned in too.![]()
UPDATE:
http://imgur.com/a/673jchttp://imgur.com/a/673jc
These are my favorite. Dibbler was able to randomize which skins spawned in too.![]()
Very great
really random? Like it was in DH? nice![]()
It's based on temperature of the map, just one variable in the map editor. With RS the factions are actually listed in the editor.
Were the sounds I sent you any good?