RO2 Flecktarn Camo [WIP]

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Moskeeto

Moderator
Dec 29, 2011
2,683
8
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I only nee photoshop for it? If yes, is Photoshop CS2 good enough?


That's the package to load into the SDK. If you're looking for my photoshop templates, they're here: http://www.mediafire.com/download/6crrwi45kwimwnr/Moskeeto's+German+Skins+Template+Pack.zip

I'm not sure if CS2 is good enough, but it's worth a try. If you want to copy and paste a camo pattern in, make it a new layer, and alt-click it while it's above the layer of the part you want to camo. I might make a tutorial video later.
 
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Moskeeto

Moderator
Dec 29, 2011
2,683
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Progress! All thanks to dibbler for working on the code!

Screenshot courtesy of dibbler:
Spoiler!
 

LugNut

FNG / Fresh Meat
Feb 12, 2011
2,288
117
0
Nice!

The only thing that worries me is I wonder as the mutator becomes more comprehensive, will that limit it's ability to be whitelisted?
 

dibbler67

FNG / Fresh Meat
Sep 4, 2011
654
6
0
Texas
Nice!

The only thing that worries me is I wonder as the mutator becomes more comprehensive, will that limit it's ability to be whitelisted?

A valid concern.

I'm hoping that the amount of work I've put into bug fixing and the fact that the game play changes are easily toggleable will help the mutator there.
 

Moskeeto

Moderator
Dec 29, 2011
2,683
8
0
Any love coming for the Russians? :)

I had almost given up hope on doing anymore work, but dibbler has completely restored my hope. I might do something for Russians if I can find an appropriate pattern to reskin their in-game uniforms.