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I've take this project upon myself after a friend of mine has constantly mentioned how much he wants German camo in game. Originally, I made this texture as a CS:GO weapon skin (upvote it please), but I loved how it turned out that I figured I could put it into RO2 as well.
So far, I have only textured these first-person arms. I plan on doing the rest of the first person, then moving onto retexturing the character models. I'm still learning how to implement it, so help is extremely welcome!
EDIT: I almost forgot to thank Nightingale for helping me out with navigating the SDK! He was a big help with getting me on the right track.
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I've take this project upon myself after a friend of mine has constantly mentioned how much he wants German camo in game. Originally, I made this texture as a CS:GO weapon skin (upvote it please), but I loved how it turned out that I figured I could put it into RO2 as well.
So far, I have only textured these first-person arms. I plan on doing the rest of the first person, then moving onto retexturing the character models. I'm still learning how to implement it, so help is extremely welcome!
EDIT: I almost forgot to thank Nightingale for helping me out with navigating the SDK! He was a big help with getting me on the right track.
Spoiler!
Spoiler!
Spoiler!
Spoiler!
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Spoiler!
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