Flamethrowers&Napalm, and gore system like KF2?

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Reichsadler

FNG / Fresh Meat
Jan 15, 2016
2
0
0
Orange County, CA
Hey guys,

- Blood&Gore
I reckon it would be interesting to have a implanted blood&gore system (That means you could turn it on/off in option menu) based on Killing Floor 2's body damaging engine. You could blow opponents' heads off, torn their limbs off.. etc. Because almost every battle in Vietnam was ended with charred body parts laying all over the place, body stacked up together and bullet brasses piles up a few feet tall.

- Option to make bodies/bullet holes/casings/blood remain on the ground
If the developer could build these options into the menu to let us decide whether or not to make dead bodies/bullet shells/blood/bullet holes disappear at costs of frame-rates, it could really enhance the realistic feeling.(NO MORE RAGDOLL! :) Remember the Payday 2 AutoGibbon's messy package?)

-Burning napalm will keep burning and cause damage
Furthermore, I would like to see the flames to be more realistic. In real life, napalm from bombs or flamethrower could burn for 10-15 minutes after igniting. In this case it would remain on the ground, spread to nearby vegetation, and any players stand/prone over it would sustain burns.
 

icED-e@RtH

FNG / Fresh Meat
Mar 30, 2015
113
1
0
200_s.gif



How about a death animation like Willem Dafoe in Platoon :)