Fixing the M14, once and for all.

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Ebay

FNG / Fresh Meat
Oct 24, 2009
116
7
0
As a genuine level 6 sharpshooter, i find the M14 and dual HCs noobish. If you're playing sharpshooter and you're spamming, you're doing it wrong.

I find using the Xbow i spawn with on wave 1 like using a full mag from a M32. Overkill. The 9mm does the same job, if you're any where near a decent shot, which you should be at level 6.

I then sell the Xbow and buy armour and a single HC, because at this stage that's all you need. But i'll buy a Xbow by the time wave 4 rolls around.

So a real sharpshooter should have :
Armour
9mm
HC
Xbow.

If you're a lower level (1-5) then a LAR is an acceptable weapon.

But nowhere unless you feel your team will lose without it is it acceptable to use an M14 EBR.

And a question: If the SCAR and EBR both shoot the same bullet, why does one do more damage?

The point is not that the EBR is noobish, its that the Laser has a benefit (crosshair) that is not needed and needs an actual drawback, hence the firerate reduction.
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
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VIC
I seem to have pissed off a few people with my statement about HCs :p

So i say this: how about pretending i said "using dual HCs isn't sharpshooting so much as spamming, which is similar to using an M14"

I cant see the problem with dual handcannons. You don't get any more ammo only almost double fire rate at the cost of precision. I wouldn't ever use the DualHc but only due to the fact that you cant "snipe" with it. But I fail to see why it would be considered noobish.

And why should lower levels use the LAR instead of Xbow? The only difference is the damage between the high/low level. I would say that higher levels should play with LAR since they Can do it.

My brother is a genuine sharpy aswell, it's his only level6 perk of which his got around 400hours only sharpshooter. And he always uses dualhc and LAR.

And one last, it's not even accepted to use the ebr if your team are about to lose. ;)

I never said they should use LAR over Xbow, i simply said it was acceptable to use it. How'd you get "lowbies must use LAR" out of "If you're a lower level (1-5) then a LAR is an acceptable weapon." Really. And i would rather have a team of sharpies using LAR than a single person using an M14.

And the dual HC is considered "noobish" because it promotes spamming, whereas a single HC is more along the lines of a sharpshooting weapon.
You're more likely to go "Blamblamblam" rather than " *aim* blam"

I disagree with the dual HC statement. All I ever use as a SS is xbow, dual HC, and 9mm. I use the 9mm almost exclusively until I run out of ammo unless I have to make a hole immediately. Then I switch to dual HC, make a hole to run through, end the immediate threat, or just kill stuff to burn ammo before picking up a box.

Then I switch back to 9mm.

As for halving the rate with the laser, the problem with the M14 is the "insta-kill" damage first and the amount of ammo second. Anyone worth a damn doesn't need the laser anyways.

I like the 9mm part mate. I also seem the amount of ammo as a problem. If they can carry that much ammo, the weapon should weigh way more than it does now.
I myself use a single HC exclusively unless something big (i.e. scrake, fleshpound) comes my way. but if i need to make a hole i pull out the 9mm and head-level-spam my way out.

The point is not that the EBR is noobish, its that the Laser has a benefit (crosshair) that is not needed and needs an actual drawback, hence the firerate reduction.

I see your point that the M14 isn't noobish, but tell me where in it's current use does it fit in with "sharpshooter"?

I have stated before that the EBR should be changed to the M14 used by the USMC honour guard. (i think that's the right group. don't quote me on that) Their version was modified to be effectively bolt-action, having to pull the charging handle after every shot. If TWI switched it to this one and removed the laser sight, i think the M14 could be an acceptable weapon to use. TWI could call it the M14HG (for honour guard).

Thank you for your time and consideration.
 
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Temstar

FNG / Fresh Meat
May 21, 2009
343
3
0
Acutally I snipe with dual HC because I'm not a fan of the iron sight for single HC. It's not as bad as M14 or AK-47 iron sight but I feel it blocks too much of the bottom half of the screen.

Once you figure out where the centre of the screen is dual HC is as accurate as single. The rest is just your own fire discipline.
 

Ebay

FNG / Fresh Meat
Oct 24, 2009
116
7
0
I seem to have pissed off a few people with my statement about HCs :p

So i say this: how about pretending i said "using dual HCs isn't sharpshooting so much as spamming, which is similar to using an M14"



I never said they should use LAR over Xbow, i simply said it was acceptable to use it. How'd you get "lowbies must use LAR" out of "If you're a lower level (1-5) then a LAR is an acceptable weapon." Really. And i would rather have a team of sharpies using LAR than a single person using an M14.

And the dual HC is considered "noobish" because it promotes spamming, whereas a single HC is more along the lines of a sharpshooting weapon.
You're more likely to go "Blamblamblam" rather than " *aim* blam"



I like the 9mm part mate. I also seem the amount of ammo as a problem. If they can carry that much ammo, the weapon should weigh way more than it does now.
I myself use a single HC exclusively unless something big (i.e. scrake, fleshpound) comes my way. but if i need to make a hole i pull out the 9mm and head-level-spam my way out.



I see your point that the M14 isn't noobish, but tell me where in it's current use does it fit in with "sharpshooter"?
Accurately decapitating by either hip-shooting or using the ironsight. Right now Headshots are still broken (not too much, but still annoying. Easy to see with gorefasts) so if they ever get around fixing the size of the headshot box, then I suggest reducing bodyshot damage. But since shotting the head doesn't guarantee an headshot right now, leave it at that. The problem is that I see way too many sharpshooters using the laser and relaying on it way too much.
The only times I use the Laser is when I'm in grave danger and I must not miss a shot.

I also end up arguing a lot with people about the laser. The classic argument I see is
"Why should he not use something that makes it easier for him?"
And my answer to that is always, because there's no drawback to that, and if he was worthy of his level 6, he'd be able to go around without it.


One last thing, if you want another proof headboxs are broken, go SS, get a xbow, get a clot, shoot very slightly above his head. He'll go down, not decapitated, and you weren't even aiming at his head. I would seriously rather have the laser removed, but I'll take what they will give us.
 
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Neoco

FNG / Fresh Meat
Jun 25, 2009
110
16
0
Simply put, reduce by 50% the rate of fire of this gun when using the laser.

I don't believe the M14 should be nerfed by rate of fire. The thing is that the M14 is known to be a semi-automatic rifle where semi-automatic means that the gun can fire as fast as the trigger can be pulled. If the fire rate is lowered, then the rifle is not semi-automatic anymore and since the M14 is known to be semi-automatic, lowering its fire rate will just make it not possible to call the rifle an M14.

What I would do instead is keep the headshot damage the same but halve the damage when fired anywhere but the head. I think this will encourage people to aim with the M14 when they find out spamming the M14 isn't going to do as much damage as aiming
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
I also end up arguing a lot with people about the laser. The classic argument I see is
"Why should he not use something that makes it easier for him?"
And my answer to that is always, because there's no drawback to that, and if he was worthy of his level 6, he'd be able to go around without it.

One last thing, if you want another proof headboxs are broken, go SS, get a xbow, get a clot, shoot very slightly above his head. He'll go down, not decapitated, and you weren't even aiming at his head. I would seriously rather have the laser removed, but I'll take what they will give us.

I agree if you're level 6 you don't need the laser, and the headshot box is also a rather annoying glitch.

And the m14 is also known to be fully automatic. But that's not in the game.
 

Jmb301530

FNG / Fresh Meat
Aug 3, 2009
73
2
0
M14 is WAYYY overpowered...but I'm not sure that making it as slow as the LAR is a good thing...I mean techncially the LAR does more dmg than the M14, so if you were to make it a bolt actions (make it as slow as the LAR), what would be the point of having the m14 (except more ammo and the laser dot, which any level 6 sharpy worth his salt would NOT need). I'm not saying that I know how to fix it, but there's got to be another way...
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,460
2,502
0
Canada
The M14 laser is the ugliest laser I have ever seen, and although the wpn model looks amazing, it looks way to futuristic and high-tech, I say we remove it muahhahahahaha
 

Entangler

FNG / Fresh Meat
Jul 12, 2009
474
216
0
33
Sydney, Australia
For the Sharpshooter perk:

  • Remove the body shot damage bonus to Sharpshooter weapons, and replace it with a headshot damage bonus for those weapons that is twice as powerful as the Sharpshooter's existing headshot bonus (and modify the latter so that it only applies to all other weapons).
  • Tweak the recoil reduction bonus so that it only applies while the wielder is both stationary and using iron sights. (Optionally, with those tweaks in place, extend the bonus to apply to all weapons, except when firing full-auto.)
  • Halve the reload speed bonus.
For the M14-EBR:

  • Increase its weight to 8 blocks (up from 5).
  • Decrease its maximum ammo capacity to 160 (down from 300).
  • Cap its rate of fire at 80RPM (0.75s per shot).
  • Fix the laser dot so that its position is predicted client-side, rather than waiting to be updated by the server. This change might also remove those "artefact lasers" that appear every so often.
  • Fix the way its iron sights are displayed so that it is consistent across all display resolutions. With my old CRT monitor, running at 1024*768 (for the 100hz refresh rate), I agreed with those who called it too obstructive; now, at 1680*1050, I agree with those who say it's just fine. An educated guess would be that the problem lies with the way the iron sight field of view is calculated to accommodate different ratios, i.e., it's programmed to work well for widescreen resolutions, but was not tested at 4:3.
Also, regarding the hitboxes: The body hitboxes extend not only above the shoulders, but in most cases, above the head as well. Overlapping with the head hitbox sometimes causes it to interfere with headshot detection, and causes other annoyances as well (such as not being able to shoot over a specimen's shoulder, or through the space once occupied by its head, to hit the head of another behind it). I understand that the all-encompassing body hitbox is important for collisions with world geometry and whatnot, but it should not be used for projectile collisions. A third hitbox that accurately represents just the body should be added for all specimens, and players as well, to be used exclusively for projectile collisions. How hard it would be to program certain actors to use certain hitboxes but not others, admittedly, I don't know.
 

SMIFF

FNG / Fresh Meat
Sep 19, 2009
1,815
804
0
M14 is WAYYY overpowered...but I'm not sure that making it as slow as the LAR is a good thing...I mean techncially the LAR does more dmg than the M14, so if you were to make it a bolt actions (make it as slow as the LAR), what would be the point of having the m14 (except more ammo and the laser dot, which any level 6 sharpy worth his salt would NOT need). I'm not saying that I know how to fix it, but there's got to be another way...

Much faster reload time, takes like 2 seconds to get 20 bullets again,

LAR takes much longer to refill half of that.

and plus, alot more ammo... lol, i say remove laser sight, reduce fire rate, and add a scope
 

Neoco

FNG / Fresh Meat
Jun 25, 2009
110
16
0
  • Cap its rate of fire at 80RPM (0.75s per shot).

You might want to take a look at my previous post

I don't believe the M14 should be nerfed by rate of fire. The thing is that the M14 is known to be a semi-automatic rifle where semi-automatic means that the gun can fire as fast as the trigger can be pulled. If the fire rate is lowered, then the rifle is not semi-automatic anymore and since the M14 is known to be semi-automatic, lowering its fire rate will just make it not possible to call the rifle an M14.
 

acolyte_to_jippity

FNG / Fresh Meat
Mar 14, 2010
85
0
0
Really? Why would a fully automatic gun be used as a sniper rifle?

it's not a sniper rifle. yes, the m14 is widely(or was) used as a sniper rifle, it is in fact a "battle rifle". battle rifles fire larger, more powerful rounds than assault rifles, yet smaller rounds than anti-tank rifles. essentially, it's a magnum assault rifle. because the rounds are bigger, you can't have as many per mag (hence, why the m14 has 20 round magazines). in real life, the m14 (especially its EBR, standing for EnhancedBattleRifle, version) are select-fire. you can designate fully auto or semi auto. In the semi auto role, it functions as a squad's designated marksman rifle (the designated marksman is a soldier not equipped w/ a sniper rifle, or an assault rifle. they can engage as a general rifleman, or take time and act as a mid-range sniper). fully auto, it can be used as a SAW (squad automatic weapon)

thank god tripwire decided to not implement the fully auto feature.
 

Ranger01

FNG / Fresh Meat
Feb 15, 2010
20
0
0
I have stated before that the EBR should be changed to the M14 used by the USMC honor guard. (i think that's the right group. don't quote me on that) Their version was modified to be effectively bolt-action, having to pull the charging handle after every shot. If TWI switched it to this one and removed the laser sight, i think the M14 could be an acceptable weapon to use. TWI could call it the M14HG (for honor guard).

This statement is completely uninformed...

The "USMC honor guard M14" Is a normal M14 (not a special USMC model) that is firing blanks, which unless a blank adapter is used (honor guards do not) the pressure from the blank will not have enough energy to cycle the action. No honor guard who uses functioning M14s modifies them past removing the fully automatic function by removing the selector switch (which was done to most M14s anyways).

So really you want the M14 to fire blanks so that it will not do any damage past around 7 yards, at which point the specimen MIGHT be blinded if it had its eyes open.

------

I like the M14 as it is with a few exceptions.
I wish they would make it either an actual Mk. 14 EBR (compare pictures of the one in game, to a real EBR), or make it a SOCOM 16.

I would prefer a red dot or low-mid powered scope to the laser currently on it.

Making the weight more would be all too unrealistic, as the a stock M14 only weighs about 2lbs more than the SCAR-H, and with being cut down and put in a aluminum chassis it weighs only 1lb more than a SCAR H. If you add a high power scope, then I could see making it heavier, but otherwise its fine as it is.
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
Really? Why would a fully automatic gun be used as a sniper rifle?

This is courtesy of Wikipedia, which has cited references for it's information.
([url]http://en.wikipedia.org/wiki/M14_rifle[/URL])

The M14 also provides the basis for the M21 and M25 sniper rifles. It was the last so-called "battle rifle" (a term applied to weapons firing full-power rifle ammunition) issued in quantity to U.S. troops.

Also, because of the M14's powerful 7.62x51 mm cartridge, the weapon was virtually uncontrollable in fully automatic mode, so much so that most M14s were permanently set to semi-automatic fire only so as to avoid useless waste of ammunition in combat.

The U.S. Army also converted several M14s into the M21 Sniper Rifle

As you can see here, the M14 is not a sniper rifle, but is used more along the lines of a DMR (designated Marksman Rifle).

And now a quote to prove that the M14 has been made into an effectively bolt-action weapon:

The United States Air Force Honor Guard uses a version of the M14 specially modified by the USAF Gunsmith that prevents semi-automatic fire; members have to manually cycle a new round by pulling on the charging handle every time they fire.

So Neoco, would you like to maybe reconsider your statement?

The M14 was never a sniper rifle. It was a DMR, and lead to the making of 2 sniper rifles, but it itself was not a sniper rifle.
 

acolyte_to_jippity

FNG / Fresh Meat
Mar 14, 2010
85
0
0
This is courtesy of Wikipedia, which has cited references for it's information.
(http://en.wikipedia.org/wiki/M14_rifle[url]http://en.wikipedia.org/wiki/M14_rifle[/URL])







As you can see here, the M14 is not a sniper rifle, but is used more along the lines of a DMR (designated Marksman Rifle).

And now a quote to prove that the M14 has been made into an effectively bolt-action weapon:



So Neoco, would you like to maybe reconsider your statement?

The M14 was never a sniper rifle. It was a DMR, and lead to the making of 2 sniper rifles, but it itself was not a sniper rifle.

yeah, exactly what i said. +1 candle
 

Ranger01

FNG / Fresh Meat
Feb 15, 2010
20
0
0
And now a quote to prove that the M14 has been made into an effectively bolt-action weapon:
The United States Air Force Honor Guard uses a version of the M14 specially modified by the USAF Gunsmith that prevents semi-automatic fire; members have to manually cycle a new round by pulling on the charging handle every time they fire.



The reason they have to manually cycle a round is because they are using blanks without the rifle being adapted for them. There are NO honor guards that use live ammunition. The reason a blank adapted M14 is not used is because adapting a rifle to fire blanks reliably is expensive, so why pay for it when manually cycling the bolt works just fine. The most extensive "modification" would be tightening the gas port to restrict the gases from attempting to cycle the action (Firing a real cartridge out of a rifle like this would only cause it to partially cycle a round and end up jamming the weapon).

I am very suspicious about using wikipedia for detailed information on anything. That statement could either have been a typo somewhere that someone thought was correct (semi-automatic instead of fully automatic) or someone saw them rack the bolt and made up a reason why. If you can find me a non wikipedia (or wikipedia derived) source that states the Air Force had their M14s modified to remove semi-automatic fire then I will drop the issue.

BUT even if an honor guard uses it, why on earth would anyone use a rifle that has been effectively neutered when their life depended on it?
 

Olivier

Grizzled Veteran
Jan 19, 2010
3,651
1,071
113
I seem to have pissed off a few people with my statement about HCs :p

I also think that using the 2x HC is useless. The sharpshooter is all about precision(Shaaaaarp-shooter) and as far as i'm concerned, you can't make precision shots with the HCs. +1 for CandleJack :D