Ran the update tool like i normally do for dod and dod:s, all the server files downloaded fine but when i try to run the server i get errors, no idea what it is as this is my first attempt at a ro server, here the log, any help would be appriciated.
Log: Log file open, 03/14/06 21:52:27
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Mar 13 2006 12:03:03
Init: Command line: RO-Konigsplatz.rom?deathmessagemode=3?FriendlyFireScale=1?FFPunishment=1?PreStartTime=60?RoundLimit=3?WinLimit=2?TimeLimit=0?FFKillLimit=3?FFDamageLimit=300?VACSecure=true?game=ROEngine.ROTeamGame?MinPlayers=0? -log=ServerLog.log
Init: Character set: Unicode
Init: Base directory: C:\RO\system\
Init: Ini:RedOrchestra.ini UserIni:User.ini
Init: Build label: Build RedOrchestra_Build_[2005-11-27_10.48]
Init: Object subsystem initialized
Log: Executing Class Engine.ServerCommandlet
Log: Browse: RO-Konigsplatz.rom?Name=ROPlayer?Class=Engine.Pawn?Character=G_Heer1?team=1?Sex=M?deathmessagemode=3?FriendlyFireScale=1?FFPunishment=1?PreStartTime=60?RoundLimit=3?WinLimit=2?TimeLimit=0?FFKillLimit=3?FFDamageLimit=300?VACSecure=true?game=ROEngine.ROTeamGame?MinPlayers=0?
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 48213->48211; refs: 924033
Log: Game class is 'ROTeamGame'
Log: STEAMAUTH : Steam auth system activation successful
Log: Bringing Level RO-Konigsplatz.myLevel up for play (20) appSeconds: 10.449000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Loading Admins & Groups
ScriptLog: Kick and Ban Privileges Loaded
ScriptLog: Maps & Game Privileges Loaded
ScriptLog: Admins & Groups Management Loaded
ScriptLog: Extra Privileges Loaded
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: RoundLimit: 3
ScriptLog: WinLimit: 2
ScriptLog: PreStartTime: 60
ScriptLog: DeathMessageMode: 3
ScriptLog: FFDamageLimit: 300
ScriptLog: FFKillLimit: 3
ScriptLog: FFPunishment: 1
ScriptLog: UdpServerQuery(crt): Port 7767 successfully bound.
Log: Resolving master0.gamespy.com...
Log: Defaulting to false
Log: Defaulting to false
Log: SendTo: 255.255.255.255:11757 returned -1: 10022
Log: MasterServerUplink: Resolved 207.135.144.11 as 207.135.144.11.
WebAdmin: Loading Available Maps
WebAdmin: Loading Game Types
WebAdmin: xWebAdmin.UTServerAdmin Initialized on port 8075
Log: MasterServerUplink: Connection to 207.135.144.11 established.
Log: Resolved master0.gamespy.com (207.38.11.34)
ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpGameSpyUplink: Port 7768 successfully bound.
Log: UdpGamespyUplink RO-Konigsplatz.UdpGamespyUplink (Function IpDrv.UdpGamespyUplink.Timer:0017) SentText: sendto failed: WSAEINVAL
ScriptLog: Failed to send heartbeat to master server.
Log: STEAMAUTH : Trip_SteamAuth::OnLogonSuccess
Log: STEAMAUTH : Sending updated server details - RO: My Test Server 0 | 16
Log: Approval APPROVED
Log: Master server requests heartbeat 0 with code 2212
Log: SendTo: 207.135.144.11:28902 returned -1: 10022
Log: Master server requests heartbeat 1 with code 2212
Log: SendTo: 207.135.144.11:28902 returned -1: 10022
Log: Master server requests heartbeat 2 with code 2212
Log: SendTo: 207.135.144.11:28902 returned -1: 10022
Log: Master server requests heartbeat 0 with code 2212
Log: SendTo: 207.135.144.11:28902 returned -1: 10022
Log: Master server requests heartbeat 1 with code 2212
Log: SendTo: 207.135.144.11:28902 returned -1: 10022
Log: Master server requests heartbeat 2 with code 2212
I have no idea what i'm doing wrong, any ideas?