First look at the MG42 and the New Tanks

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
Do you want to contribute to this discussion or just show off your strawman-beating skills?

And if you think that being able to jump and run and turn around and then immediately accurately hit the same dot on the screen as always is as unrealistic for this particular weapon as for the weapons three (or more) times lighter than it, think again.

Um, unless I am misreading it, wasn't Catalavos agreeing with you???
 
Last edited:

Catalavos

FNG / Fresh Meat
Oct 5, 2010
1,327
53
0
Baltimore, MD
Do you want to contribute to this discussion or just show off your strawman-beating skills?

And if you think that being able to jump and run and turn around and then immediately accurately hit the same dot on the screen as always is as unrealistic for this particular weapon as for the weapons three (or more) times lighter than it, think again.

Moe's right; I was agreeing with you. I was also stating that along with the MG-42, EVERY weapon is more effective in-game than it ism in real life. You can "jump, run and turn around and accurately hit the same dot" with any weapon in-game. To argue this for only one or a handful of weapons is ludicrous.

And BTW, your first post in this discussion isn't much of a contribution itself.
 
Last edited:

Grenator

FNG / Fresh Meat
Jul 23, 2012
375
3
0
Moe's right; I was agreeing with you. I was also stating that along with the MG-42, EVERY weapon is more effective in-game than it ism in real life. You can "jump, run and turn around and accurately hit the same dot" with any weapon in-game. To argue this for only one or a handful of weapons is ludicrous.

And BTW, your first post in this discussion isn't much of a contribution itself.

No, you don't, and you're still beating a strawman.

If you seriously think that what's unrealistic for a weapon that weighs over 12 kg and is not used for its main intended purpose, and what's unrealistic for a weapon that weighs 3.5
 

Catalavos

FNG / Fresh Meat
Oct 5, 2010
1,327
53
0
Baltimore, MD
OK, lets go back to your original post:

This is funny. No, it isn't as effective as the real weapon. From what I've seen, it's absolutely and incredibly more effective than the real weapon.

Did any of what I wrote contradict your observation?

Your addition of, "If you seriously think that what's unrealistic for a weapon that weighs over 12 kg and is not used for its main intended purpose, and what's unrealistic for a weapon that weighs 3.5–4 kg and is essentially used for its main intended purpose are exactly the same things, think again and again." has nothing to do with anything I wrote. Read more carefully before you go putting words in my mouth.

If you'd like, we can start a whole new thread where you and I agree on the same points. Let's just not muck up this one any more.
 
Last edited:

El_Swine

FNG / Fresh Meat
Jul 18, 2006
297
17
0
Norway
I had MG42 training in the army 32 years ago.

My own training, as a recruit, was naturally very restrictive.
All fire drills was as you would expect, from fixed positions, engaging targets from 400m down to 50m.

We where also thought why and how you could handle the MG like Rambo.
So contrary to what many of you think, what you see in game, is for the most part, very close too real life.
And you don't have to look like Arnold in order to handle it either.

Sadly our drill instructor, Sgt, Fr
 
Last edited:

chuy

FNG / Fresh Meat
Apr 14, 2012
611
0
0
Jalisco, Guadalajara, M
I had MG42 training in the army 32 years ago.

My own training, as a recruit, was naturally very restrictive.
All fire drills was as you would expect, from fixed positions, engaging targets from 400m down to 50m.

We where also thought why and how you could handle the MG like Rambo.
So contrary to what many of you think, what you see in game, is for the most part, very close too real life.
And you don't have to look like Arnold in order to handle it either.

Sadly our drill instructor, Sgt, Fr
 
Last edited:

Jpz38 Hetzer

FNG / Fresh Meat
Feb 21, 2013
1,715
4
0
DOES YOUR DRILL INSTRUCTOR HAPPEN TO HAVE A PTRD/S? Because im sure hipfiring would be possible yet people here dont believe it. Im sure any injury to your hand will well worth the life-saving.

Man you and hipfiring the PTRS, :p if you get that then I demand to dual wield the BAR. :D
 

-Moody-

Active member
Feb 8, 2014
625
31
28
www.youtube.com
Just because you see someone shooting with a gun like that it doesn't mean it's accurate, reliable and possible all the time and in every instance.

You can say what you want but MG-Ramboing is realistic. But not like in RO2. Because it's reliable and possible in every instance. +Accurate because your hands won't shake because of the weight of your mouse.
 

Spetz

FNG / Fresh Meat
Dec 25, 2012
246
2
0
Travelling
Why didn't you complain when the PPS-42 was added to the game? How about when the Panzer 4 was completely underpowered (and probably still is after the patch) versus the T34? How about all the map biases for the Allies, specially noticable in Campaign modes? (Barracks, Pavlov's, Arad, etc).

The PPS42 hardly imbalances the game. It's just an additional SMG choice for the Allies, not another SMG class. It's slightly better at longer ranges than the -41, that's it.

There are only two tanks in the game and they need to be balanced. They seem quite balance to me except at very long ranges where the sloped armour of the T-34 is most effective.

I keep seeing you talk about "Axis stack" but this seems to be fairly nonexistent and completely inconstant. I for instance have a very different experience of that, with all the Hero nonsense on the Allied side taking German MG34s en masse. But I don't complain about something as unrealistic to balance as "teamstack", it is simply a part of gaming in general. Games are to be balanced with equally skilled teams in mind. So if a poor team plays against another poor one, the map should be balanced so both can win roughly 50%. If one becomes better, than obviously that will swing the balance towards them. That's life, and balance is not to be considered through such vague normal things like good and bad teams.

Most of the time I play the Axis team is full of veterans. I usually have to completely carry the Allies team by either putting up a huge score or taking TL/tank role and doing an awesome job in order to win. In these cases it is clear that if I wasn't on the server Allies would have lost. This happens most of the time I play. If I play Axis it's unfair and noticably way too easy to win - not fun. The Axis is mostly stacked.

The maps are also majority Axis biased. Please see my thread on it in Ideas and Suggestions forum.

Hehe. Most times I play the russians have more veterans but 90% of ally heroes use german weapons which I find incredibly strange.
Russian weapons arent that bad and especially the ppsh42 is great.

They have to in order to offset the dominant MkB-42 and MG34. It's what keeps the game even remotely fair.

What about all of the Axis heroes running around with the PPSH-41?

If the MG42 causes imbalance because it's as effective as it is in real life, then increase Soviet reinforcement numbers. For christs sake DO NOT NERF THE WEAPON!

Increasing tickets is not balance. Meat-grinders put off new players to the game and kill the community. Balancing the maps is a better approach.
 

chuy

FNG / Fresh Meat
Apr 14, 2012
611
0
0
Jalisco, Guadalajara, M
Just because you see someone shooting with a gun like that it doesn't mean it's accurate, reliable and possible all the time and in every instance.

You can say what you want but MG-Ramboing is realistic. But not like in RO2. Because it's reliable and possible in every instance. +Accurate because your hands won't shake because of the weight of your mouse.

Heck, ill take all those negatives to hipfiring the PTRS. You really think if im in combat wielding a PTRS and suddenly see a German a few feet away from me, i would say "Gosh darnit, you caught me with this weapon. I guess ill let you shoot me since I am too much of a pussy to shoot this weapon" HELL NO YOU MAN UP POINT THE END OF THE BARREL TO THAT FASCIST STOMACH, PULL THE TRIGGER AND WATCH THE FIREWORKS. Heck, that is not even a bad trade off at all. Getting your arm injury because of hipfiring the ptrs but you get to see a german getting gibbed by a cannon round a few feet away.
 
Last edited:

mrsirr

FNG / Fresh Meat
Apr 12, 2013
4,077
0
0
Over here, no not there, here.
Heck, ill take all those negatives to hipfiring the PTRS. You really think if im in combat wielding a PTRS and suddenly see a German a few feet away from me, i would say "Gosh darnit, you caught me with this weapon. I guess ill let you shoot me since I am too much of a pussy to shoot this weapon" HELL NO YOU MAN UP POINT THE END OF THE BARREL TO THAT FASCIST STOMACH, PULL THE TRIGGER AND WATCH THE FIREWORKS. Heck, that is not even a bad trade off at all. Getting your arm injury because of hipfiring the ptrs but you get to see a german getting gibbed by a cannon round a few feet away.
The issue here is that you don't carry the PTRS with your hand on the trigger, to hipfire it you'd have to move it around and reposition it to get it into firing position and it would really just be quicker to drop it and grab your sidearm
but alas, we shouldn't go down this road again, this thread is about something else.
 
Last edited:

chuy

FNG / Fresh Meat
Apr 14, 2012
611
0
0
Jalisco, Guadalajara, M
The issue here is that you don't carry the PTRS with your hand on the trigger, to hipfire it you'd have to move it around and reposition it to get it into firing position and it would really just be quicker to drop it and grab your sidearm
but alas, we shouldn't go down this road again, this thread is about something else.

call me crazy but if i were in that situation, i would of just went ahead and used the ptrd to kill the german. Wouldn't it be faster to push the weapon outwards into a sort of firing position than dropping the weapon alltogether? And if the confrontation is close, that 6 ft barrel will make you MUCH more accurate. Again, i am talking about close quarters, something beyond 5 meters i would find an alternative :p
 

mrsirr

FNG / Fresh Meat
Apr 12, 2013
4,077
0
0
Over here, no not there, here.
call me crazy but if i were in that situation, i would of just went ahead and used the ptrd to kill the german. Wouldn't it be faster to push the weapon outwards into a sort of firing position than dropping the weapon alltogether? And if the confrontation is close, that 6 ft barrel will make you MUCH more accurate. Again, i am talking about close quarters, something beyond 5 meters i would find an alternative :p
But I mean, in reality two people carried one of these things, your hand wouldn't even be on the trigger, even if one person carried it they'd probably hold near the center, I mean, the thing weighs as much as a bar bell.
 

chuy

FNG / Fresh Meat
Apr 14, 2012
611
0
0
Jalisco, Guadalajara, M
But I mean, in reality two people carried one of these things, your hand wouldn't even be on the trigger, even if one person carried it they'd probably hold near the center, I mean, the thing weighs as much as a bar bell.

Yea i know two people carried this thing but really it wasnt required. Just take a look at the m1919 that is in the game. It is like 6 lb lighter than the PTRD and the mass is all centralized while the PTRD has its weight all along the barrel. Yet we can hipfire the m1919. Even though the m1919 would have less recoil due to its weight, man she will kick for sure and all that strength needed to keep her up and pointing in the general direction of fire. The m1919 also has that similar handle and both have a buttstock. Im guessing you would hold that ptrd hipfiring similar how you would the m1919. And guess what? Machine gunner also dont run how it is in-game "ready to fire" position. By i mean of this when we are no sprinting in-game, TWI calls it aimply a "jog". I dont think machine gunners nor PTRDers have it in that "ready" position.

Just take look at this anti tanker and machine gunner:
run%20thru%20smoke.jpg


I couldnt find a person with a machine gun but this one is from a film but still applies.

ptrd41.jpg




as you can see, none of them are holding it how the game portrays it. I dont think soldiers, after a sprint, hold their machine guns to the rambo position how the game shows it. TWI really needs to look into this a bit further. Now, my complain is why are people saying "oh your hand isnt even in the trigger" WHAT? are you serious? so machine gunners' hand is? -_- So none of us are right.
 
Last edited: