Feedback from the Trading Floor

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Greenbacks

FNG / Fresh Meat
Jun 29, 2015
119
2
0
What if accumulating play time with certain perks increased your chances of receiving rare items for weapons associated with that perk?

Not a bad idea. I'd personally prefer the "if you have it you won't get it" system, or maybe even just outright giving you a rare cosmetic for achieving something (10,000 RPG kills = rare RPG skin). The less chance-based they can make it the better in my opinion.
 

Gallic_Taffer

FNG / Fresh Meat
Mar 30, 2015
406
0
0
Alesia, Gaul
I'd hate KF2 to become invaded with kiddies who look down on you because you don't have a golden pope hat that costs a lot. I don't think it'd come to that but you never know.

If that happens, there's always the trusty mute button to fall back on if someone feels like making an *** out of themselves like that.

Sorry for the total consternation, but does this actually happen? I never played TF2, but I've played many, many games with (insert overpriced cosmetic crap here), KF1 included, and I simply cannot recall a single instance of players with a ton of cosmetic junk gloating about it on the team chat, other than "just got my new skin / voice pack, time to try it out!" I'm gonna say such behavior is a symptom of F2P games, where kiddies without credit cards tend to dwell and revel in their yet developed epeen. KF2 has that oh so precious barrier of $30 that keeps such riff-raff out.
 

mrsirr

FNG / Fresh Meat
Apr 12, 2013
4,077
0
0
Over here, no not there, here.
Sorry for the total consternation, but does this actually happen? I never played TF2, but I've played many, many games with (insert overpriced cosmetic crap here), KF1 included, and I simply cannot recall a single instance of players with a ton of cosmetic junk gloating about it on the team chat, other than "just got my new skin / voice pack, time to try it out!" I'm gonna say such behavior is a symptom of F2P games, where kiddies without credit cards tend to dwell and revel in their yet developed epeen. KF2 has that oh so precious barrier of $30 that keeps such riff-raff out.
Although TF2 is F2P; never seen that in TF2.
 

Greenbacks

FNG / Fresh Meat
Jun 29, 2015
119
2
0
Sorry for the total consternation, but does this actually happen? I never played TF2, but I've played many, many games with (insert overpriced cosmetic crap here), KF1 included, and I simply cannot recall a single instance of players with a ton of cosmetic junk gloating about it on the team chat, other than "just got my new skin / voice pack, time to try it out!" I'm gonna say such behavior is a symptom of F2P games, where kiddies without credit cards tend to dwell and revel in their yet developed epeen. KF2 has that oh so precious barrier of $30 that keeps such riff-raff out.

Well it sort of does happen. If you don't have any cosmetics and only the "gibus" which is a hat everyone gets for free, you are considered a noob and easy to kill, while on the opposite end you are seen as a god of the game if you have the rarest items. Such a god that often you can be hacking but people will see your items and think you're just that good.
Speaking of hackers, there are several things that attract them. A market of some kind with rare items they can show off, maybe even make money from. Free to play because they don't have to pay anything to begin, nor risk losing money they paid if they are banned. And finally PVP, because nothing is more fun than destroying someone in PVP and establishing you are better than them right?
Luckily KF2 is only a coop game and has a price as you say, so it would keep most out. But they might go F2P if this market is successful, and I hope they don't or we may end up with hackers. And many new F2P players which will cause every (pub) game to fail.
 

slashsnemesis

FNG / Fresh Meat
Nov 26, 2015
97
4
0
"In the future we may be adding weapons with new gameplay for sale,"

"In the future we may be adding weapons with new gameplay for sale,"

From the Zedconomy FAQ:
eJSm02e.png


Please NO. Skins are totally fine. But paid weapons with different gameplay, no. Please learn from the Buzzsaw Bow and Flare Revolvers in KF1. They were direct upgrades. Even already we have a Chivalry promo that is arguably a better option. Balancing these "sidegrades" is hard, as I'm sure you have learned. Even if you balance the weapon perfectly and it does not give any edge over the default options, you are still locking gameplay behind a paywall.

Justifying these paid weapons with a "Shared content" system is also a bad idea because what if you're in a game when nobody has them? Your lobby has less options than another, don't just look at the individual here. While everyone in the lobby is no better or worse off than the others, the whole lobby is worse off than another lobby where they do have access.

I also noticed in the FAQ that you will be listening to feedback about stat boosting/experience boosting items, that's an even worse idea than payed weapons. Suddenly we would have level 25 players joining Suicidal and HoE games who, despite having the appropriate perk level, have nothing close to the actual experience needed to be proficient, much to the detriment of the team.

Bottom line: Skins are cool. Redesigned weapons with different models and animations are cool as long as the stats and functionality do not change. Please do not give payed weapons different stats or provide paid means to boost stats/experience
 

ScrakeMorgendorffer

FNG / Fresh Meat
May 16, 2015
582
0
0
Regarding the TotalBiscuit comments on KF2 and microtransactions:

https://www.youtube.com/watch?v=imLjs_HjGGg

His points on the community expecting free content post-launch [with exception to the delusional minority, I'd like to think] are largely inapplicable to this context. It seems pretty obvious that most folks are interested in more content - be it characters, weapons or skins, they're largely aware that there's a cost involved in producing these things.

For me personally, I'm fine with a micro-transaction if I get what I'm paying for - not an issue of value; whether it's worth what I paid - do I want it, and will outlaying this sum of money net me this product I've paid for?

I'm personally not opposed to a micro-transaction; it's just DLC broken down into individual parts - I am opposed to the concept of not getting what I pay for, and feel that offering the chance of acquiring something you do want for an amount of money is, for all intents and purposes, an unfair and dishonest business practice.

If this company prides itself on making good quality content, then surely reasonable consumers will see that. The community is lining up for the content you have - it's merely a question of whether you sell it legitimately and honestly, or whether you choose to do otherwise.
 

Wallaby

FNG / Fresh Meat
Mar 16, 2015
161
0
0
Florida
I like how the mods are handling discussions towards Trading Floor, by closing all threads besides this one that have any opinions towards it, intelligent or otherwise... as if the resentment towards Trading Floor wasn't high enough.

If you want my two cents on the topic, HERE, I guess...

If not,
Hi, User.

Stance towards Trading Floor 2 (a.k.a. TF2) : NEUTRAL, with a pinch of salty
 

DOOMJESUS

FNG / Fresh Meat
Mar 14, 2012
112
0
0
the game isn't going to get any funner but now tripwire is going to make 3X the profit.

it seems very strange to me that people pretend not to understand what's really going on here.
 

Wallaby

FNG / Fresh Meat
Mar 16, 2015
161
0
0
Florida
the game isn't going to get any funner but now tripwire is going to make 3X the profit.

Making money isn't evil, wanting money is evil. They can potentially do this very right and in a way that everyone is happy. And as I understand all of the skins are community made, and the creators get a share of the profit (of course, so does Steam)
 

DOOMJESUS

FNG / Fresh Meat
Mar 14, 2012
112
0
0
Regarding the TotalBiscuit comments on KF2 and microtransactions:

https://www.youtube.com/watch?v=imLjs_HjGGg

His points on the community expecting free content post-launch [with exception to the delusional minority, I'd like to think] are largely inapplicable to this context. It seems pretty obvious that most folks are interested in more content - be it characters, weapons or skins, they're largely aware that there's a cost involved in producing these things.

For me personally, I'm fine with a micro-transaction if I get what I'm paying for - not an issue of value; whether it's worth what I paid - do I want it, and will outlaying this sum of money net me this product I've paid for?

I'm personally not opposed to a micro-transaction; it's just DLC broken down into individual parts - I am opposed to the concept of not getting what I pay for, and feel that offering the chance of acquiring something you do want for an amount of money is, for all intents and purposes, an unfair and dishonest business practice.

If this company prides itself on making good quality content, then surely reasonable consumers will see that. The community is lining up for the content you have - it's merely a question of whether you sell it legitimately and honestly, or whether you choose to do otherwise.
did you not already pay 30 dollars to play this game? didn't you expect to get the whole game for that much money?
is the game finished yet? have you received all that you thought you paid for? i don't think i did.

i don't think you're putting all the pieces together here.

you buy the game for 30 bucks but it's not fully paid for because there are crates with the other parts of the game allegedly inside them. so you buy a crate for whatever it cost with no knowledge of it's contents and if you don't like what you get out of the random crate that you paid more money for, sure you can get rid of said item but when you go to trade it off to someone else, tripwire then makes money off a third transaction that they had nothing to do with.
 
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DOOMJESUS

FNG / Fresh Meat
Mar 14, 2012
112
0
0
Making money isn't evil, wanting money is evil. They can potentially do this very right and in a way that everyone is happy. And as I understand all of the skins are community made, and the creators get a share of the profit (of course, so does Steam)
everyone?

speak for yourself, pal.
 

VastSpartan

FNG / Fresh Meat
Nov 3, 2015
958
0
0
Making money isn't evil, wanting money is evil. They can potentially do this very right and in a way that everyone is happy. And as I understand all of the skins are community made, and the creators get a share of the profit (of course, so does Steam)

Actually, VALVE doesn't get any of the royalties. Only TripWire
 

Ryno5660

FNG / Fresh Meat
Jul 11, 2009
1,955
7
0
Norfolk, UK
Ah but see, that's your definition for "parts of the game". To me, that would mean important core stuff, like firebug having to find the MWG in a crate for example, or access to a new perk/perk skills.

These are hats and paint jobs.
 

DOOMJESUS

FNG / Fresh Meat
Mar 14, 2012
112
0
0
Ah but see, that's your definition for "parts of the game". To me, that would mean important core stuff, like firebug having to find the MWG in a crate for example, or access to a new perk/perk skills.

These are hats and paint jobs.
tripwire has already stated that they will be selling OP weapons in the future.
but that doesn't matter. 3X the profits is what is wrong with this picture and you just don't get it. or you pretend not to.
 

Ryno5660

FNG / Fresh Meat
Jul 11, 2009
1,955
7
0
Norfolk, UK
tripwire has already stated that they will be selling OP weapons in the future.
but that doesn't matter. 3X the profits is what is wrong with this picture and you just don't get it. or you pretend not to.

Show me this statement then, because I don't see anything more than chinese whispers and soothsaying/predictions that cannot be backed up.

If they did infact triple their profit how is that a bad thing? The bad thing would be if that was the end goal, "Everyone in the office can afford a yacht and now we disappear!" Yes that would suck. But profit is kinda what a company exists to produce.

Way I understand it, tripled profit and more income would mean more content funded. Is that guaranteed? Nope, but neither is your statement. None of it is. Neither of us, nor does the community as a whole, have any idea of what is actually going to happen next! That my friend is where the pretending begins!
 

DOOMJESUS

FNG / Fresh Meat
Mar 14, 2012
112
0
0
Show me this statement then, because I don't see anything more than chinese whispers and soothsaying/predictions that cannot be backed up.

If they did infact triple their profit how is that a bad thing? The bad thing would be if that was the end goal, "Everyone in the office can afford a yacht and now we disappear!" Yes that would suck. But profit is kinda what a company exists to produce.

Way I understand it, tripled profit and more income would mean more content funded. Is that guaranteed? Nope, but neither is your statement. None of it is. Neither of us, nor does the community as a whole, have any idea of what is actually going to happen next! That my friend is where the pretending begins!
apparently they don't teach basic math where you come from, sorry to confuse you. and yes they did state that officially. again, please stop pretending that you don't know what's been said.
 
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Ryno5660

FNG / Fresh Meat
Jul 11, 2009
1,955
7
0
Norfolk, UK
apparently they don't teach basic math where you come from, sorry to confuse you.

Yeah I'm not gonna do the personal attack thing, it's boring and gets us nowhere, but I would like to see sources on the info from your first post there if you'd oblige us. No worries if not.