FastDL(Redirect) Problem

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soccercrazy195

FNG / Fresh Meat
Nov 26, 2009
1
0
0
I am not able to get map redirection on my server working. I have uploaded the .rom's to the server and the .uz2's to the FastDL server, but map redirection still doesn't work. Am I doing something wrong?

Code:
[IpDrv.HTTPDownload]
RedirectToURL=http://www.xxxx.xxxxxxxxxxx.com/killingfloor/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
I am able to view the files on the FastDL server through my browser, but can't download them in-game.
 

gusone

FNG / Fresh Meat
May 2, 2009
1,507
270
0
Sidcup
steamcommunity.com
Mine looks like this:

[IpDrv.HTTPDownload]
RedirectToURL=http://xxx.xxx.xx.xxx/KF-Maps/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True


(where X is the ip address of the redirect server)
 

kingkong

FNG / Fresh Meat
Jun 26, 2009
442
17
0
both ip and domains should work, the client will resolve hostnames. I use a public .org dyndns, which gets bounced through my own ip, then back out to a faster .com domain. so my redirect actually redirects to a redirect of a redirect :p , and it works fine.

if your files are hosted on a public site, try to download them through a web browser. type out the full url (case sensitive), and if it works there it will work for the game. could be that you have a typo somewhere, or pointing to the wrong root directory above your kf files.

if your files are hosted through your own httpd, then have someone else on the outside try and download them through a browser from you, or use a link checking site to test. since your isp may be blocking incoming http ports, which would not be obvious through a request from your own ip. this was the case for me, and I had to change the port on my http server for public connections to get through.

you can also use this site to test your urls, it will confirm that your files are publicly reachable in either case:

http://www.websitepulse.com/help/tools.php

just enter the url of a file in question same way as above, and it will simulate a full download from you on their servers, posting http header results to make sure everything is working right. try to choose a smaller file for faster responses, it will report transfers down to the byte. it's been very useful to me for quickly testing any changes I have made, to see that things have transfered properly once they get uploaded.
 
Last edited:

Floyd

Grizzled Veteran
Feb 19, 2006
4,313
725
113
Waterproof
www.ro50pc.net
I've had problems on a few websites running on a WinServer O/S. If you can see the files in your web browser but can't download them, you may have to add .uz2 as a mime type. I've had to this on multiple occasions.

If you don't have access to IIS Manager on the server, you will have to ask your website provider to do so.
 

kingkong

FNG / Fresh Meat
Jun 26, 2009
442
17
0
yeah depends on the httpd, and how they transfer unknown binaries by default. I think IIS needs the mime, but my apache setup had no problems without it, still good to add it just in case.
 

angstrom11

FNG / Fresh Meat
Dec 28, 2009
36
1
0
I'm also having a problem with redirecting. The folder the file is in is public, and one can view the index through the browser. But when I go to join my server to test it, it downloads the larger .rom file from my server, not the uz2 from the redirect.

EDIT: I fixed my problem and this is what i did. In the launcher batch file, when you specify the map (map.rom for example) take off the .rom file extension. This worked for me.
 
Last edited:

Stranger

FNG / Fresh Meat
Jan 4, 2010
9
0
0
I am having the same problem with my server. I just recently started getting one hosted, but can't seem to get the fast download working. Any other solutions besides what angstrom11 posted?