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Level Design Fallschirmjager Add-On & sampler map

Fennich_FJR6

Grizzled Veteran
Mar 17, 2006
83
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www.fjr6.co.uk
Here's an early Xmas pressent for the RO mapping community:

fjaddon.jpg


Updated with zombie bug fix & smaller file sizes:

FJ skin pack here:
http://primeupload.com/file/39567/fj.rar.html

also redone the SS & Heer winter packs:
SS skin pack:
http://primeupload.com/file/39579/WSSWinter.rar.html

Heer skin pack:
http://primeupload.com/file/39574/WHWinter.rar.html

As before these include a stock RO mad converted to use new skins but they are released for mappers to use in their projects.
 
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Sander -

if you look again you'll notice that the FJ with k98 rifles have been skinned with ammo bandoliers which is why they don't have pouches! The others should have the pouches (MP40 etc)

I did the best I could for the helmet - I've used alpha channels to remove most of the rim on the standard helmet so unless the alpha channels aren't working for some reason you should have FJ lids.

If someone does want to do an SS FJ map then let me know & I'll do a SS FJ package (SS collar tabs & belt buckles - rest of uniform for SSFJ was standard LW FJ kit)


Arro -

Sorry but I wont be adding in the PP, would be nice, but unless someone can model it for me it won't be added. If I could add a new weapon it would have to be the FG42 for the FJ (modellers - can you take a hint!!!!!)


The winter/snow SS should be released later today.
 
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The only thing was that the FJ bots were walking very slow


I've not had this problem on my computer (which is sorely in need of an upgrade) . Did you have the random FJ skin mutator active? - it may be that having all the extra skins in memory causes this.


Also what do people think of the random skins idea? Do you like it or would you prefer just one skin?

cheers
Fennich
 
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