I still don't understand why people complain about this map. This is probably my most favorite map to play on. I love the pace of this battle. It's an eerie quiet blend, broken up by intense action. Perfect!
I have played with a friend on mumble, and she was complaining that she didn't "get" this map, and I feel this is true for most people. The trick to playing this map is finding and using cover always. As soviets, just think of it as you should not be up higher than crouched at ANY time if you're out in the street or park. Run from crater to crater, and as soon as you hit the street move up to the little barrier that separates the park from the street. If you are crouched, you CANNOT get sniped from the AXIS spawn, same goes for Axis. From there, you can cap C, B, or D. You do NOT need to be in the park to cap these zones. Both sides can cap each central point from their side of the street.
As mentioned earlier, use smoke if you're SL and TL. Other than that, use tunnels, and creep up to the points you want to take. I also recommend sneaking into the park in either prone or crouched, and creep up towards enemy positions from THEIR side of the park. So as allies, spawn in the south of the park, move to the axis side of the park, and creep up to C and D. Often times Axis will run right into the park and not expect you there. As axis do the opposite, move into D, and crawl along the wall towards the south.
Great map, wouldn't change a thing, except of course that damn Protected Area once your point gets capped. Garbage!