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RO is a fun game with intense battles and fun coop play. The game touches realism the most than any other FPS iv'e played so far.

Therefore, my suggestions are quite small since I'm already having fun with
RO1. If Tripwire already planned on implementing these ideas, please inform me since I could not find anything. If already implemented, you can use my thread to expand on the idea's or just lock it.

Distinct Facial Expressions
- A small suggestion just for graphical improvement. Rather than have
emotionless soldiers, perhaps have their facial expressions match
based on the percentage of their health.
- 100% - Focused and steady
- 75% - A tad nervous
- 50% - Paranoid and injured
- 25% - Weak
- It just adds a bit more to the atmosphere amongst your comrades.
- Does not affect players view, but players character model for others to see.

Distinct Body expressions
- So that not everyone is standing upright and healthy
- To add a bit more variation in who's running on the field depending on their condition.
- Perhaps people who are hurt stagger, limp, or walk a bit more funny.
- Similar to facial ideas up above, but with body language.
- Paranoid people bend over more, etc.
- Doesn't affect players view, just character model for other players to see.
- Give a sense of pain and injury on the the battlefield


Icon above head when voice activation is used
- A simple exclamation mark above a players head when using the
default voice commands, or microphone.
- Pops up for a few seconds and disappears when the person stops using the mic, or default voice commands stops.
- The purpose is so people can recognize someone close to their area on their team if using voice commands or microphone.
- Reading names is sometimes out of the question under battle.
- Icon above head could help determine who's talking easier.
- Can only be seen by your team and must be within a certain amount of distance to see the exclamation mark.
- Icon not too big to the point where it's distracting.
- Slightly transparent so unrecognizable if not looking, but easy to find
if expecting someone to talk to you within your group.



Yes? No? Any answer is fine, just thinking of ways to help the game :)