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Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
13,277
4,050
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Just a few questions related to Yoshiro's statement-

-Does TWI have a general date in mind for when it -thinks- it will be able to direct its resources away from RS and back in the direction of HOS? With the obvious need for post-launch support for RS, do you guys think you'll be back in the HOS business by the summer? Fall?

-Without asking for specifics, could you elaborate on the types of things referred to in the statement, "...our other projects based around RO2..."? I'm guessing this breaks down to:

-coding/bug fixes
-vehicles
-maps
-other game content (weapons, skins, hot dog carts, etc...)

And finally, with the implementation of some really cool new features in RS, (flamethrowers, booby traps) are there plans to add any of them to HOS; and is it as easy as it sounds to do so? Because you know EVERYONE is going to want to run around with a flamethrower now. (an all flamethrower version of Der Iwan Berg, anyone?)

1) I cannot comment on this until we start talking about a release date for Rising Storm. But we have some great ideas moving forward both for content and how to get it done. The key part is seeing how those ideas pan out.

2) Bug fixes are an always thing. The release of Rising Storm will come with a large chunk of them. If you follow my posting you know we have maps, vehicles, game modes and other things in various stages of development. Will they all see the light of day? No. Somethings just turn out not fun, or we decide they won't be well received by the community.

As always we continue to look at working with the community to bolster the content for our titles, and you will be seeing 7 new stock maps soon (from the community mapping contest).

3) If they turn out to be big hits, we will definitely be looking at doing so. But nothing is stopping the community from getting to that before us either.
 

Sensemann

FNG / Fresh Meat
May 10, 2009
1,147
269
0
Shanghai, China
This is what is called constructive criticism, others please take notice. He is clearly as dissatisfied as many of the other posters in this thread, but he clearly, coherently, and respectfully states his views instead of just throwing a tantrum.

It's so amazing how every time you manage to insult and criticize a huge bunch of people that have over many years, put Gigabytes of constructive feedback and criticism into these forums. Golf33's post is indeed constructive criticism, in, at least for me, acceptable form and order.

However, the people you are targeting on, I assume, myself, Rak, some others and hell yeah, even Cyper long time ago, have written thread after thread, post after post of constructive criticism. From simple bug mentioning to historical research, to complete RO 1 and RO 2 feedback threads. Plus, many have handled communities and advertised the game.

Do I need to mention that many of those that criticize were involved in clans, promoting TWI games and doing loads of community work, incl. Roladder? Seeing what the game has become and how different everything turned out to be from literally ANYTHING that was told before left a lot of people hurt bad.

And I am sorry to put out danh here. His summary post is really nice and I really like this guy. But his post actually shows me that he is a very young guy with no experience in the business world. From a sales and marketing point of view TWI didn't just fail during the game's launch (yes, I know contracts forced them to do, but who did arrange those contracts) but ever since in many of their decisions. And many of those decisions are a slap into the face, but guys like you, Mr. CocaineInMyBrain, seem to be fine with just every kind of bull*hit that's thrown at you. Fair enough. Just try to understand that other people don't swallow all the s*it that's thrown at them because they don't lack a brain to think from 12 'til noon.

And no matter the tone that's used, just try to understand that some people have given up and some are on the brink of giving up. A quote that I like to put here:

"I disapprove of what you say, but I will defend to the death your right to say it." Voltaire
 

CocaineInMyBrain

FNG / Fresh Meat
Sep 8, 2011
1,131
40
0
It's so amazing how every time you manage to insult and criticize a huge bunch of people that have over many years, put Gigabytes of constructive feedback and criticism into these forums. Golf33's post is indeed constructive criticism, in, at least for me, acceptable form and order.

However, the people you are targeting on, I assume, myself, Rak, some others and hell yeah, even Cyper long time ago, have written thread after thread, post after post of constructive criticism. From simple bug mentioning to historical research, to complete RO 1 and RO 2 feedback threads. Plus, many have handled communities and advertised the game.

Do I need to mention that many of those that criticize were involved in clans, promoting TWI games and doing loads of community work, incl. Roladder? Seeing what the game has become and how different everything turned out to be from literally ANYTHING that was told before left a lot of people hurt bad.

And I am sorry to put out danh here. His summary post is really nice and I really like this guy. But his post actually shows me that he is a very young guy with no experience in the business world. From a sales and marketing point of view TWI didn't just fail during the game's launch (yes, I know contracts forced them to do, but who did arrange those contracts) but ever since in many of their decisions. And many of those decisions are a slap into the face, but guys like you, Mr. CocaineInMyBrain, seem to be fine with just every kind of bull*hit that's thrown at you. Fair enough. Just try to understand that other people don't swallow all the s*it that's thrown at them because they don't lack a brain to think from 12 'til noon.

And no matter the tone that's used, just try to understand that some people have given up and some are on the brink of giving up. A quote that I like to put here:

"I disapprove of what you say, but I will defend to the death your right to say it." Voltaire

The rage clouds your judgement. And nice try to take some moral highground while blatantly making personal insults.

Maybe you don't understand how the world works, just because you may have done some thing for the game in the past does not entitle you the right to **** on it burn it down when you become dissatisfied. Does being a law abiding citizen and contributing to society entitle you to murder later ?

And have you actually read any of the posts here? Melodramatic drivel is too weak of a phrase. The very fact that you equate changing (which isn't even all objectively bad) of a video game to some affront to your personal honor / direct personal attack is evidence enough of how deluded the bunch of you really are.

Considering what you wrote, that quote you decided to put in could not of been more ironic.

I'd also like to know what sort of **** I've been eating? The one post here that Gibson made? Did hearing another perspective on the whole situation bother you that much? The idea that you may not be right in ****ting up a dev thread for personal satisfaction is too much? But ofcourse what you think is the one sure truth right? If anyone says anything to contrary they must be just sheep and stupid right?Again its same flawed rhetoric that Cyper uses, and if you can actually can delude yourself into believe that much , then there is no helping you.

Any ways enjoy losing your sanity raging at a game you no longer care about or play. But at least let the rest of us try to improve this game as much as we can - in peace.
 
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Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
The rage clouds your judgement. And nice try to take some moral highground while blatantly making personal insults.

Maybe you don't understand how the world works, just because you may have done some thing for the game in the past does not entitle you the right to **** on it burn it down when you become dissatisfied. Does being a law abiding citizen and contributing to society entitle you to murder later ?

And have you actually read any of the posts here? Melodramatic drivel is too weak of a phrase. The very fact that you equate changing (which isn't even all objectively bad) of a video game to some affront to your personal honor / direct personal attack is evidence enough of how deluded the bunch of you really are.

Considering what you wrote, that quote you decided to put in could not of been more ironic.

I'd also like to know what sort of **** I've been eating? The one post here that Gibson made? Did hearing another perspective on the whole situation bother you that much? The idea that you may not be right in ****ting up a dev thread for personal satisfaction is too much? But ofcourse what you think is the one sure truth right? If anyone says anything to contrary they must be just sheep and stupid right?Again its same flawed rhetoric that Cyper uses, and if you can actually can delude yourself into believe that much , then there is no helping you.

Any ways enjoy losing your sanity raging at a game you no longer care about or play. But at least let the rest of us try to improve this game as much as we can - in peace.

To a degree, I'm on Sense's side of the argument.

Both he, I and a number of other members have been around for a long time.... some even as far back as the Mod days, while others have been around the Ostfront days. How long any of us have been here doesn't really matter in the grand scheme of things.

What does matter about it is that back when we started getting involved in the game and the community, He and I were a lot like you are now.

"But at least let the rest of us try to improve this game as much as we can - in peace."

Yeah... we did too.... I won't speak for others, but I have defended the game and TW's actions for a long time.

Everybody has their limits and even you will hit yours.

I even said similar things to what you just said.

Why are we even here if we no longer care or like the game?? Why don't we just leave the rest of you alone to enjoy the game as you do??

I've certainly asked this of many other members in the past, coming from the side you are now.

A lot of players gave up and walked away shortly after release... some others walked away after the first TW/RO2 Ladder thing occurred.... some walked away after the GOTY update when Action Mode came out and only one map, with a Classic mode that didn't suit what people wanted.

Through it all, many like myself stuck around, knowing TW's past history with ROCA, RO1 and KF and how they eventually fixed everything and then content started flowing into the games.

Have faith we'd say.... TW won't abandon their game, they will meet their promises and claims of what would be in the game, things just take a bit longer now in the UE3......

I've expressed my frustrations from time to time, most of the time in a constructive manner, other times I let the frustration flow out as it felt and expressed myself without restriction...... especially during the GOTY update betas, where Classic and Action mode seemed to take for friggin ever to be worked on..... but I held on that once those things were released, things would start to get back to normal and work on more important things like content, as most of the performance and bug issues were done before the GOTY update.

Nope... gears were shifted again only this time it was full speed to Rising Storm.... oh but here's one other map to tied you guys over.... one map that's not even in map rotation of 98% of the servers out there. I had no interest in playing Rising Storm, let alone paying for it while I'm still waiting for the first game I paid for to get fixed up.

Yeah.... some of us are frustrated.

So why are we all still here and why don't we just leave you guys alone?

Well for me personally, I still actually enjoy the game, despite an issue with not being able to play it for more than a couple of minutes before my system locks up entirely (which has been for three months now)

Before that started to happen, I started to play less and less.... I'd play it even more if there was something new to play and enjoy... like even a couple of weapons or if the contest maps were officially added, etc..... or some more vehicles, something to get rid of the repetitiveness.

But for a while now, it's as though everything I and others have been defending ended up not being true.... it's as though RO2 has been abandoned for Rising Storm..... that strikes a direct blow to everything we've been defending and telling all the haters.

They wouldn't abandon RO2... they would make it a great game and fix all the problems and soon enough all kinds of new things would be coming into the game.

Well we're gearing closer to almost 2 years since the game has been released, very little has seemed to have gotten into the game since original launch

Granted a bunch of fixes that were really needed ~ but two maps, one new game mode, and another turned into basically what this thread confirms: "Call of Duty Mode"

It's nice to see that communication is starting to improve between the devs and the community, but the community is far smaller than it used to be and it's almost too late to do much about it..... RO2 is lucky to even break the very bottom of the Steam Stats page on a very good day.

It's also very good to hear that a chunk of improvements to RO2 are coming with Rising Storm.

That kind of information is important to tell the players.... it at least tells us that RO2 hasn't been entirely abandoned and that we can expect something for RO2 to come besides just an integrated game.

But over a year and a half after launch and coming close to two years??

They better have the touch of God when RS & the RO2 Fixes come out, because by the time they do, they're going to need to perform a resurrection.

Am I being constructive?

In some areas I am.... but also keep in mind that myself, as well as others, have been continually constructive for a very long time and offering plenty of suggestions and possible solutions to help things along..... yet other odd ideas and suggestions were taken instead that seemed to only hurt things overall.

(Classic / Action / Focusing on Rising Storm, etc.)

After a while you just kind of give up and just sit in the back eating popcorn and waiting for something to happen..... once in a while one of us will shout "FOCUS!!!" cuz the screen went a bit blurry. :cool:
 

danh

FNG / Fresh Meat
Jun 19, 2012
1,390
1
0
To a degree, I'm on Sense's side of the argument.

Both he, I and a number of other members have been around for a long time.... some even as far back as the Mod days, while others have been around the Ostfront days. How long any of us have been here doesn't really matter in the grand scheme of things.

What does matter about it is that back when we started getting involved in the game and the community, He and I were a lot like you are now.

"But at least let the rest of us try to improve this game as much as we can - in peace."

Yeah... we did too.... I won't speak for others, but I have defended the game and TW's actions for a long time.

Everybody has their limits and even you will hit yours.

I even said similar things to what you just said.

Why are we even here if we no longer care or like the game?? Why don't we just leave the rest of you alone to enjoy the game as you do??

I've certainly asked this of many other members in the past, coming from the side you are now.

A lot of players gave up and walked away shortly after release... some others walked away after the first TW/RO2 Ladder thing occurred.... some walked away after the GOTY update when Action Mode came out and only one map, with a Classic mode that didn't suit what people wanted.

Through it all, many like myself stuck around, knowing TW's past history with ROCA, RO1 and KF and how they eventually fixed everything and then content started flowing into the games.

Have faith we'd say.... TW won't abandon their game, they will meet their promises and claims of what would be in the game, things just take a bit longer now in the UE3......

I've expressed my frustrations from time to time, most of the time in a constructive manner, other times I let the frustration flow out as it felt and expressed myself without restriction...... especially during the GOTY update betas, where Classic and Action mode seemed to take for friggin ever to be worked on..... but I held on that once those things were released, things would start to get back to normal and work on more important things like content, as most of the performance and bug issues were done before the GOTY update.

Nope... gears were shifted again only this time it was full speed to Rising Storm.... oh but here's one other map to tied you guys over.... one map that's not even in map rotation of 98% of the servers out there. I had no interest in playing Rising Storm, let alone paying for it while I'm still waiting for the first game I paid for to get fixed up.

Yeah.... some of us are frustrated.

So why are we all still here and why don't we just leave you guys alone?

Well for me personally, I still actually enjoy the game, despite an issue with not being able to play it for more than a couple of minutes before my system locks up entirely (which has been for three months now)

Before that started to happen, I started to play less and less.... I'd play it even more if there was something new to play and enjoy... like even a couple of weapons or if the contest maps were officially added, etc..... or some more vehicles, something to get rid of the repetitiveness.

But for a while now, it's as though everything I and others have been defending ended up not being true.... it's as though RO2 has been abandoned for Rising Storm..... that strikes a direct blow to everything we've been defending and telling all the haters.

They wouldn't abandon RO2... they would make it a great game and fix all the problems and soon enough all kinds of new things would be coming into the game.

Well we're gearing closer to almost 2 years since the game has been released, very little has seemed to have gotten into the game since original launch

Granted a bunch of fixes that were really needed ~ but two maps, one new game mode, and another turned into basically what this thread confirms: "Call of Duty Mode"

It's nice to see that communication is starting to improve between the devs and the community, but the community is far smaller than it used to be and it's almost too late to do much about it..... RO2 is lucky to even break the very bottom of the Steam Stats page on a very good day.

It's also very good to hear that a chunk of improvements to RO2 are coming with Rising Storm.

That kind of information is important to tell the players.... it at least tells us that RO2 hasn't been entirely abandoned and that we can expect something for RO2 to come besides just an integrated game.

But over a year and a half after launch and coming close to two years??

They better have the touch of God when RS & the RO2 Fixes come out, because by the time they do, they're going to need to perform a resurrection.

Am I being constructive?

In some areas I am.... but also keep in mind that myself, as well as others, have been continually constructive for a very long time and offering plenty of suggestions and possible solutions to help things along..... yet other odd ideas and suggestions were taken instead that seemed to only hurt things overall.

(Classic / Action / Focusing on Rising Storm, etc.)

After a while you just kind of give up and just sit in the back eating popcorn and waiting for something to happen..... once in a while one of us will shout "FOCUS!!!" cuz the screen went a bit blurry. :cool:

Yeah. In 2 years they didn't get a lot of content in the game but I think I blame that on the failed release. They were probably scrambling to fix a crap load of bugs and try to redeem themselves with some content at least. Vehicles would have been too hard and a new gun wouldn't be good enough. So we got Mamayevkurgan which isn't too bad. I like to think that GOTY update was the "real" launch of the game.

As for the switch to Rising Storm, the Rising Storm team was probably finished with the expansion and TWI had to polish it up. My guess its more of a team effort to polish up Rising Storm as fixing bugs is more dedicated to a small group of guys. Level designers, modelers, animators and non-coding staff members can't really fix bugs. It isn't their job and they probably can't do it anyways.

That leaves who knows how many coders they have and RS was probably in a worst state than RO2 was so they went on to fix RS up and while they are at it, they probably fixed RO2 bugs in RS.

In the end, we all got the short end of the stick and we have to suffer in the dark while we hope TWI is doing something right.
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
Yeah. In 2 years they didn't get a lot of content in the game but I think I blame that on the failed release. They were probably scrambling to fix a crap load of bugs and try to redeem themselves with some content at least. Vehicles would have been too hard and a new gun wouldn't be good enough. So we got Mamayevkurgan which isn't too bad. I like to think that GOTY update was the "real" launch of the game.

As for the switch to Rising Storm, the Rising Storm team was probably finished with the expansion and TWI had to polish it up. My guess its more of a team effort to polish up Rising Storm as fixing bugs is more dedicated to a small group of guys. Level designers, modelers, animators and non-coding staff members can't really fix bugs. It isn't their job and they probably can't do it anyways.

That leaves who knows how many coders they have and RS was probably in a worst state than RO2 was so they went on to fix RS up and while they are at it, they probably fixed RO2 bugs in RS.

In the end, we all got the short end of the stick and we have to suffer in the dark while we hope TWI is doing something right.

Basically my position more or less.... for the time being, I'm just going to be Sweden.

I'm not going to tell people to get the game or not get the game.... I'm just going to sit on the side lines watching to see what happens. ;)
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ

To a degree, I'm on Sense's side of the argument.

...rest of post

I have to agree mostly with these guys here on these points, even if some of the individual details we have disagreed.

Many of us have long supported TWI, championed their games, bought extra games for family and friends to get them to play (try to get them to play?) and have for many years (since ROOST release for me) praised and offered -positive and constructive- feedback. Years of -positive and constructive- feedback...

Lately that has been hard to do. Now I like the game and all, but I find that negativity has been creeping in with the frustration from lack of real communication and wishy-washy public relations (Yes, there has been a slight increase in communication the past couple weeks, but a far cry from what it used to be).

Now when I see negative posts about the game and TWI I say to myself "Hey that's not fair" and "You're right, you're right!" at the same time! As for myself, I'm still making constructive posts and feedback, helping others on the forums when I can, but also posts by me start popping up with some negativity and frustration sprinkled in the mix. You really do have to ask why is this happening with what were once very loyal fans and followers.

Just to repeat what Cpt-Praxius said...

What does matter about it is that back when we started getting involved in the game and the community, He and I were a lot like you are now.

"But at least let the rest of us try to improve this game as much as we can - in peace."

Yeah... we did too.... I won't speak for others, but I have defended the game and TW's actions for a long time.

Everybody has their limits and even you will hit yours.

I even said similar things to what you just said.

Yeah, so true. I hope things can be repaired and reversed.
 
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CocaineInMyBrain

FNG / Fresh Meat
Sep 8, 2011
1,131
40
0
My issue here is not with people not liking the game or not agreeing with the way TWI have been running things, my issue is with the individuals (Senseman not included, but given my post, the one he initially responded to, I could see how he thought he was included) that have stated time and time again that they do not play/will ever play the game, wishes the game to fail, and wishes TWI will fail - YET still continually post here, and not even at this point suggesting changes but simply making snide remarks against TWI and other players. Now tell me, how does doing this help the game anyway? Is tell TWI off and telling them to give up going to make the game better? Its simply a self-satisfying way to feel validated. These clowns are part of the reason that TWI do not post here with anywhere near the frequency they used to, and frankly I don't blame them. If anything this shows TWI's lenincy and restraint when it comes to touchy issues, any other community would of gotten rid of them long time ago.

As a side note I also have issue with certain individuals who constantly call for across the board changes on purely selfish level. TWI has made available (which still has its issues) the option to customize to suit individual tastes on a by server basis, yet people still want changes that apply to everyone on a permanent basis - especially very debatable issues like speed/zoom/map layout. My thought is if you want RO1 game-play you should have it, if you want current RO2 game-play you should have it, and if you have something in between you should also be able to have it. But forcing everyone else to play your way is just absurd.

To Cpt. Praxius

I know what you mean, but only time will tell if I am right in my beliefs. I have my own share of issues with RO2 (progression, enemy weapon spawn, the concept of heroes, absurd scopes on various weapons, buggy as hell release) yet I see no reason to see it as some sort of proverbial slap to the face to me personally.

Also I found TWI decision to focus on RS while there are still so many issues with the base game was questionable. I personally thought the RS should of been more or less left to their own devices and turn out a finished product - at that point TWI would step in and perfect. This would of given the team at least another year or so of work on the base game.
 
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jergul

Member
Sep 19, 2009
522
10
18
As a side note I also have issue with certain individuals who constantly call for across the board changes on purely selfish level. TWI has made available (which still has its issues) the option to customize to suit individual tastes on a by server basis, yet people still want changes that apply to everyone on a permanent basis - especially very debatable issues like speed/zoom/map layout. My thought is if you want RO1 game-play you should have it, if you want current RO2 game-play you should have it, and if you have something in between you should also be able to have it. But forcing everyone else to play your way is just absurd.

Selfish is the wrong word. No change has meaning unless with the change follows at least one full server.

No one gets anything unless the change is popular (or non-intrusive) enough to gain/maintain a server's player base.

Advocating universal change is really just a short-cut to ensuring the change has a player base using it.
 
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CocaineInMyBrain

FNG / Fresh Meat
Sep 8, 2011
1,131
40
0
Selfish is the wrong word. No change has meaning unless with the change follows at least one full server.

No one gets anything unless the change is popular (or non-intrusive) enough to gain/maintain a server's player base.

Advocating universal change is really just a short-cut to ensuring the change has a player base using it.

You're really telling me that forcing the entire player base to play the game in a way that maybe only server's worth of people want isn't selfish?

Why exactly can't this be achieved by having server side freedom to modify the game? If there are a significant amount of player that like a certain combination they'll naturally gravitate towards whatever server best suits their needs. The problem now is that changing certain things will unrank your server, which is like the server equivalent of being permanently stuck in purgatory.
 
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jergul

Member
Sep 19, 2009
522
10
18
You're really telling me that forcing the entire player base to play the game in a way that maybe only server's worth of people want isn't selfish?

Why exactly can't this be achieved by having server side freedom to modify the game? If there are a significant amount of player that like a certain combination they'll naturally gravitate towards whatever server best suits their needs. The problem now is that changing certain things will unrank your server, which is like the server equivalent of being permanently stuck in purgatory.

I guardedly suggested selfish is not the correct word.

When people speak of the normative "what the game should be", it does not mean they are speaking of personal preferences, and generally they are not thinking of what they want for themselves, though there may be a significant overlap of course.

I do believe the tailored approach to server settings is the future, but it will not stop people from being normative in terms of wanting things to be universal.

I have no idea when certain variants might reach a critical mass. Right now I observe 11 full or semi full servers. I see that 10 of them are running realism, and 1 custom (40-1).

Critical mass is in other words a fickle thing.

Its just important to remember that when people want change, they generally want at least one server population to go with it. And there really is only one way to make sure that will happen.

It may perhaps also help explain why grognards and devs are not always on the same page. A suggestion may have objective merits, but what is the point of spending resources developing it if no one is likely to playing it?
 

Comrade Kaizer

Grizzled Veteran
May 21, 2009
1,116
124
63
Going to write this out once. It doesn't matter how long you've been around, everyone has the right to opine and share perspectives equally. You can have 1000 posts, even if 999 of those posts were of constructive criticism, if the last one is pure rhetoric - You're only good as your last post.

I truly hope after this thread is done the community here can muster up some relative cohesiveness and start working towards the prospect of common goals. The game isn't going to magically shift towards the extreme end of anyone's preferences here. Realistically, those who comprehend the subtle complexities of realization can hopefully come to understand that we all have to work with what we got here. Stop the grudges.

Share your perspectives and let it out once and for all here but quit the direct and indirect cheap shots at each other - it's to the point of being utterly pathetic right now.
 

CocaineInMyBrain

FNG / Fresh Meat
Sep 8, 2011
1,131
40
0
It may perhaps also help explain why grognards and devs are not always on the same page. A suggestion may have objective merits, but what is the point of spending resources developing it if no one is likely to playing it?

I somewhat agree here. But here is the thing, if what people say is to be believed then most of the the people that would play Classic or something closer to Ostfront 1.5 are long gone and aren't coming back. Their own reasons for leaving aren't important, but the fact that they claim they and all their millions of like-minded clan buddies are gone for good is. So the question is , why would TWI now work on the demands of people who are never going to play the game again? What do the development hours that would be needed get TWI? A couple guys here and there taking a peek then going back the usual "not close enough to Ostfront" groaning?
 
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Mike_Nomad

FNG / Fresh Meat
Feb 15, 2006
5,024
1,037
0
79
Florida, USA
www.raidersmerciless.com
I have no idea when certain variants might reach a critical mass. Right now I observe 11 full or semi full servers. I see that 10 of them are running realism, and 1 custom (40-1).


Many, like our RGN Custom Maps Server, run custom settings - a combination of Classic and Realism settings... tailored, as you say, to our users likes and dislikes.
 
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ulls

FNG / Fresh Meat
Mar 13, 2013
1
0
0
I never played any of the previous RO games, but I was a huge KF fan so I decided to pre-order RO2.... I also convinced a couple of pals to do the same.
Anyway...My first impressions weren't great, I thought it was way too difficult, I must have died a hundred times without even seeing a German and to make it worst I tk'd like crazy. After a few plays I just gave up and played black ops and bad company 2, they were really accessible and I was regularly #1 top dog killer bad man....so...once I had all the weapons, perks and gizmos I wondered what to play....I certainly didn't want to fork out the
 

danh

FNG / Fresh Meat
Jun 19, 2012
1,390
1
0
Last news post with this many posts was the "RO2 release will be delayed by 2 weeks" :p.

People love RO2 and want the TWI devs to fix the problems that have been plaguing the community. We show our love by posting heavily!
 

Cyper

Grizzled Veteran
Sep 25, 2011
1,291
1,005
113
Sweden
My issue here is not with people not liking the game or not agreeing with the way TWI have been running things, my issue is with the individuals (Senseman not included, but given my post, the one he initially responded to, I could see how he thought he was included) that have stated time and time again that they do not play/will ever play the game, wishes the game to fail, and wishes TWI will fail - YET still continually post here, and not even at this point suggesting changes but simply making snide remarks against TWI and other players. Now tell me, how does doing this help the game anyway? Is tell TWI off and telling them to give up going to make the game better? Its simply a self-satisfying way to feel validated. These clowns are part of the reason that TWI do not post here with anywhere near the frequency they used to, and frankly I don't blame them. If anything this shows TWI's lenincy and restraint when it comes to touchy issues, any other community would of gotten rid of them long time ago.

As a side note I also have issue with certain individuals who constantly call for across the board changes on purely selfish level. TWI has made available (which still has its issues) the option to customize to suit individual tastes on a by server basis, yet people still want changes that apply to everyone on a permanent basis - especially very debatable issues like speed/zoom/map layout. My thought is if you want RO1 game-play you should have it, if you want current RO2 game-play you should have it, and if you have something in between you should also be able to have it. But forcing everyone else to play your way is just absurd.

To Cpt. Praxius

I know what you mean, but only time will tell if I am right in my beliefs. I have my own share of issues with RO2 (progression, enemy weapon spawn, the concept of heroes, absurd scopes on various weapons, buggy as hell release) yet I see no reason to see it as some sort of proverbial slap to the face to me personally.

Also I found TWI decision to focus on RS while there are still so many issues with the base game was questionable. I personally thought the RS should of been more or less left to their own devices and turn out a finished product - at that point TWI would step in and perfect. This would of given the team at least another year or so of work on the base game.



I don't know who you target, but I do feel hit.

To begin with, it is easy for you to throw kicks on people that barely play RO2. Because you already enjoy it. That's something that puts you in a very particular spot. Some enjoy the game, other's don't, and some (including myself) enjoy it to a certain extent. The fact that you enjoy the game doesn't make your opinions more valid but it may indeed make them more positive. It's the same for people that doesn't enjoy the game: they have a far more negative stance on the issue. The fact that you're negative doesn't make you worse than someone else it just tells that something is wrong, something is missing within the game.

I have stated various times that the only thing that matters for me is that the game stay true to it's roots. If it doesn't I really couldn't care less about what happens to the game. Give me any reason to why one should care about something that one has absolutely no interest in? It's very simple; I don't care about things that I don't care about. Now I do care about RO2 otherwise I would have left a long time ago.

I have given feedback on the progression system, map design, sound, stamina pool, weapon handling, bandage system, voices, suppression, bullet cracks, bullet ricochet, bullet impact, tracemodelling, zoom, and I also re-constructed an improved version of RO1 command system. I have voted in numerous polls, I have warned TWI countless of times with the risk of making the game more accessible. The whole reason to why I joined the board in the first place was because I felt something was wrong with the game. The first topics and posts I made WAS suggestions. I have spent countless of hours writing on this board, hunting issues in game and trying to point with my finger what went wrong yet, you seems to act like if I haven't given enough feedback.

Secondly, i don't believe what you're saying..

You say that everyone should have the game their way no matter if they want it like RO1, RO, or something in between and that forcing everyone else to play your way is absurd.



Well, this wont happen.

There is no chance that everyone will be happy. Fact is that this sort of mentality is going to harm the game even more. There is no chance in hell that you can cater to everyone. Ramm stated more or less the same thing i another thread by saying something in line with ''everyone should enjoy the game no matter if it is an action player or ro vet''. This is a fantasy. An illusion. You'd need two separate games to make this happen. This mentality is going to cause even more harm to RO and if it is taken to its limit it is going to kill RO. The sooner people realize that you can't do everything the better. And building a game with millions of ''server options'' and a horde of modes isn't going to make anything better.

The goals has to be precise and this will be proven.