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Espire Update 1.6 Hotfix 2

Espire 1: VR Operative v1.6 Hotfix #2
Attention Espire Agents! We’ve pushed a 2nd hotfix for Espire 1: v1.6 “Assimilation Update”. This hotfix includes text localization for the new content that was added in the 1.6 Assimilation update. We have also pushed a number of fixes for bugs reported by the Espire community on our discord, social media and forums.

For PSVR users, please note that the PSVR version of this hotfix is landing in the coming weeks, including additional PSVR-specific updates.



Build Access
STEAM VERSION: Version 1.6.287
RIFT VERSION: Version 1.6.288
QUEST VERSION: Version 1.6.289
PSVR VERSION: The PSVR version of this hotfix is landing in the coming weeks, including additional PSVR-specific updates.


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Espire 1: VR Operative v1.6 Hotfix #2

Attention Espire Agents! We’ve pushed a 2nd hotfix for Espire 1: v1.6 “Assimilation Update”. This hotfix includes text localization for the new content that was added in the 1.6 Assimilation update. We have also pushed a number of fixes for bugs reported by the Espire community on our discord, social media and forums.

Features
  • Localisation files (subtitles) have been updated for content added in the 1.6 Assimilation update.
  • Enemy Footstep audio (Attenuation/Occlusion) has been improved across the game.
Changes
  • Reduced the throw range of the hand cam to be shorter to help players unlock the “Go Long” Espire Trial in mission 1.6 Basement Level 1.
Bugs Fixed
Thanks to the members of the Espire Community who reported these bugs.
  • Fixed an issue where some players could not save their score to the leaderboard.
  • Fixed an issue in the Mission-Select UI, where the leaderboards button would incorrectly display before a player had selected a difficulty, resulting in a blank leaderboard being shown.
  • Fixed an issue where the “Stealth Master” achievement was no longer obtainable.
  • Fixed an issue where rarely, the body of a stunned guard would freeze in mid-air while the player was holding it.
  • Fixed an issue where in Mission 1.2 “Reech Division” where the standard 92FS Pistol was unobtainable.
  • Fixed an issue where in Mission 1.2 “Reech Division” an SMG weapon clipped through a table.
  • Fixed an issue where a movement lock was not correctly applied after switching to the Espire Beta Unit at the end of mission 1.1 Espire Labs.
  • Fixed an issue where the green silenced Shotgun was unobtainable in Mission 1.4 Data Centre.
  • Fixed an issue in mission 1.5 Ventilation system where it was possible to simultaneously complete and fail the mission.
  • Fixed collision issues at the start of the Inclemens virtual challenge.
  • Fixed an issue where a particular guard would not consistently appear in the “Cinnamon” takedown challenge.
 
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The PSVR version of this update is now live. Changelog is as follows:


PSVR VERSION: Version 1.6.291
Espire 1: VR Operative v1.6 Hotfix #2
Attention Espire Agents! Our 2nd hotfix for Espire 1: v1.6 “Assimilation Update” is now live on the PS4 platform. This hotfix includes text localization for the new content that was added in the 1.6 Assimilation update. We have also pushed a number of fixes for bugs reported by the Espire community on our discord, social media and forums.
Espire 1.6 Assimilation Update Hotfix #2
Features
  • Localization files (subtitles) have been updated for content added in the 1.6 Assimilation update.
  • Enemy Footstep audio (Attenuation/Occlusion) has been improved across the game.
Changes
  • Hand Cams now operate as they should - Throw them onto a wall and use them to spy on the enemy’s position.
  • Reduced the throw range of the hand cam to be shorter to help players unlock the “Go Long” Espire Trial in mission 1.6 Basement Level 1.
Bugs Fixed
Thanks to the members of the Espire Community who reported these bugs.
  • Fixed an issue where the “Stealth Master” achievement was no longer obtainable.
  • Fixed an issue where rarely, the body of a stunned guard would freeze in mid-air while the player was holding it.
  • Fixed an issue where in Mission 1.2 “Reech Division” where the standard 92FS Pistol was unobtainable.
  • Fixed an issue where in Mission 1.2 “Reech Division” an SMG weapon clipped through a table.
  • Fixed an issue where the green silenced Shotgun was unobtainable in Mission 1.4 Data Centre.
  • Fixed an issue in mission 1.5 Ventilation system where it was possible to simultaneously complete and fail the mission.
  • Fixed collision issues at the start of the Inclemens virtual challenge.
 
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