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Epic Online Services Beta - Build 1098

New Additions and Highlights
  • Epic Online Services (EOS) integrated into dedicated server framework to enable future Cross-Play capability between Steam and EGS players on stock unmodded servers
  • New In-Game Invite UI system that will enable Steam users to link an associated EGS account you own so that they can send their EGS friends invites to parties and server lobbies.
  • Replaced VOIP services for in-game chat to Vivox in order to enable Steam-EGS cross-platform VOIP within multiplayer matches and lobbies.
    • Voice Settings have been changed to use an in-game UI solution in place of the Steam Overlay for Vivox in order to ensure functionality is platform agnostic.
Please see our previous post regarding these changes for our FAQ in terms of how these changes will affect the experience going forward:
https://forums.tripwireinteractive....ng-floor-2-epic-online-services-beta.2336149/

Important Note for Players having trouble connecting to servers within EOS Beta:
In KFEngine.ini change
NetworkDevice=OnlineSubsystemSteamworks.IpNetDriverSteamworks
to
NetworkDevice=IpDrv.TcpNetDriver

Important Note for Server Admins hosting servers within EOS Beta:
Servers updated from current live 1096 to EOS Beta 1097 will update the Server INI files for their specific settings to point to new EOS sockets required for the CrossPlay functionality to operate correctly.

The process for updating to the Preview EOS Beta will be same as previous Preview Beta’s with the following command on Steam CMD:
app_update 232130 -beta preview

However due to technical constraints if you choose to opt-out of the 1097 Beta for your server during the beta using the standard update command on SteamCMD will not work correctly to return your previous settings and will require a fresh install of the 1096 server files.

If you intend to switch between Live 1096 and EOS Beta 1097 for your servers, we strongly recommend you backup your server INI files prior to updating to 1097 to ensure you don’t encounter any issues restoring your server back to prior versions.

Additionally, for Windows Server admins, there is a new redistributable dependency you’ll need to have installed for the new EOS server to run:
Microsoft Visual C++ 2015 Redistributable Update 3 RC

Many of you may already have this installed on your machines but in case you run into missing DLLs errors, this should resolve that. Linux admins should be unaffected by this change. We’re working on an automated solution as part of the final release version.


As always, thank you for your continued support!
 
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Comments

Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
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The server files are now live. We expect to release the client files as an opt-in beta soon.
 

Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
12,740
3,727
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The client files are now live.

As a heads up admins. We found an issue where configsubdir= is not working on Linux in this build. We are working to get a fix in play by tomorrow morning. At that point we will spread more messaging that the client files are live.
 
Last edited:

Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
12,740
3,727
113
The build has been updated to 1098. This fixes this issue where configsubdir= would not work on a Linux machine.
 

Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
12,740
3,727
113
For users who are having trouble connecting to servers after opting into the beta:

In KFEngine.ini change
NetworkDevice=OnlineSubsystemSteamworks.IpNetDriverSteamworks
to
NetworkDevice=IpDrv.TcpNetDriver
 
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n1ouk

FNG / Fresh Meat
Sep 14, 2017
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Since the launch on Epic Game is tomorrow I will ask the question. Will the Epic players stay on the beta or will there be a new release for compatibility?

It will be hard to have players from steam to play with those from Epic since they need to make a change in a config file.
 

Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
12,740
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All clients will be updated and players will not need to make a change to their config files unless they have them locked down.
 
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s5yn3t

Grizzled Veteran
Sep 20, 2015
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Or unless someone forgets to add changed ini file in the update :) (because i had to modify the file again when i reverted back from beta)