Enemy player models appear and disappear

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SunKing

FNG / Fresh Meat
Aug 7, 2006
243
76
0
Sacramento
Happens on every map.

At anytime enemy players will appear and disappear in the course of a fight.

I first noticed it while trying to take the last objective on Apartments. I notice a KAR floating in the air at waist level. I shoot at it and hit the player, he then appears when he goes into the stagger death animation.

I see it alot now. I'll be using the binocs and distance players will disappear/appear randomly while running around the map.

It acts just like the old WW2OL issue they had with the engine not being able to render every play in your fov if it got over a certain number. The game picked and choose which enemies to render depending on importance.

Is this a server not having the ability to render 64 players at once?
 

Von_Mannheim

FNG / Fresh Meat
Jan 21, 2011
108
36
0
1942
I've noticed the same thing, thought I was going crazy or possibly the cover system was lagging and they were popping out/hiding and it appeared as being visible/invisible suddenly.

It's very obvious on FallenFighters, so I think it's got to be cover related. Wish I had some proof for you.