Endless wave mode

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Endless wave mode

  • yes give me endless wave mode

    Votes: 305 89.4%
  • No please don't

    Votes: 36 10.6%

  • Total voters
    341
Jul 8, 2013
668
2
18
Let's say you've completed up to wave 15, if you can start at wave 10 and then go forward that might be nice. Playing 1-whatever to get back to the fun part might be sort of boring. I've done most of the 30 wave challenge maps (not moonbase though cause **** that) and on the Hospital Horrors we voted to continue and try for the 40 wave but wiped on 38 or 39 (been a while) and we haven't tried since because it take ****ing FOREVER to play through 40 waves... Maybe something like you can start at 2/3th of your highest with a max of 10 waves behind the highest or something.

I dunno though, personally, I think that you have settings for HoE to make it even harder than it is now (tougher spawns etc), so something like this might be interesting if the spawns get harder and harder each "wave."
 

Dafe

FNG / Fresh Meat
Mar 22, 2012
427
4
0
Maybe horde or endless mode will be more of a "grinding" mode for players who want to level up faster and reach their perk achievements. That would be the best "reinforcement" to horde mode instead of unlocking a skin for a gun or character, new level ect.


Like I mentioned earlier, to benefit on grinding you would have to get to later waves like 20,30,40 ect. This would push the player in wanting to get to a higher level so they can level up faster. The further the wave, the increased xp...



Thoughts?
 

DirtySpartan

FNG / Fresh Meat
Aug 15, 2012
924
4
0
Netherlands
Maybe horde or endless mode will be more of a "grinding" mode for players who want to level up faster and reach their perk achievements. That would be the best "reinforcement" to horde mode instead of unlocking a skin for a gun or character, new level ect.


Like I mentioned earlier, to benefit on grinding you would have to get to later waves like 20,30,40 ect. This would push the player in wanting to get to a higher level so they can level up faster. The further the wave, the increased xp...

Thoughts?

I think endless wave mode is pretty much end-game content for max level players. Putting in xp rewards wouldn't really do much.

The merit of the endless wave mode should be playing it; not getting rewards for it.
 

Dafe

FNG / Fresh Meat
Mar 22, 2012
427
4
0
I think endless wave mode is pretty much end-game content for max level players. Putting in xp rewards wouldn't really do much.

The merit of the endless wave mode should be playing it; not getting rewards for it.



Are you saying the horde mode should be only for maxed out leveled players? That would make it so the horde mode would only be playable after the first few hundred hours. That doesn't make sense.


Sounds like you don't like the horde mode much lol


Horde mode isn't a "last play" mode. It can be like every other horde mode and be like you are explaining or it can have some HUGE replay value, which would be a lot better IMO
 

DirtySpartan

FNG / Fresh Meat
Aug 15, 2012
924
4
0
Netherlands
Are you saying the horde mode should be only for maxed out leveled players? That would make it so the horde mode would only be playable after the first few hundred hours. That doesn't make sense.


Sounds like you don't like the horde mode much lol


Horde mode isn't a "last play" mode. It can be like every other horde mode and be like you are explaining or it can have some HUGE replay value, which would be a lot better IMO

I'm saying that people that just started out with the game probably aren't going to be playing it to get to the highest possible wave. I'm saying the endless mode doesn't need extra rewards or anything since the fun itself is seeing how long you can hold out.
 

Dafe

FNG / Fresh Meat
Mar 22, 2012
427
4
0
I'm saying that people that just started out with the game probably aren't going to be playing it to get to the highest possible wave. I'm saying the endless mode doesn't need extra rewards or anything since the fun itself is seeing how long you can hold out.





Maybe you won't but I will. I think every mode associated with kf2 should benefit your character in leveling up.


Just having a plain horde mode is doing what most other companies do. If TWI is going to implement a horde mode, I know they wont do it half assed!
 

osmodeus

FNG / Fresh Meat
Jun 15, 2012
495
0
0
Maybe you won't but I will. I think every mode associated with kf2 should benefit your character in leveling up.


Just having a plain horde mode is doing what most other companies do. If TWI is going to implement a horde mode, I know they wont do it half assed!
dependent on how the UI handles in progress level ups i don't think using horde mode to level would be particularly wise. the game will continue to get harder while your skill set gets left more and more behind. you'd probably have to switch perks alot in order to reset your stats to the new levels.

personally i think having multiple difficulty settings would also be pointless it may as well always be set to one difficulty with that ramping up each wave. there's no point to having 8 different server types not counting wave length differences as server as well

ie
killing floor, easy normal hard extreme
endless, easy normal hard extreme

and maybe

objective, easy normal hard extreme
story, easy normal hard extreme

each server handles 6 people, although i wouldn't mind the servers taking 8 people in kf2. if the game is succesful the server browser will be an absolute mess, if not there's too many gametypes.

then you can add even more with mods.

one difficulty for endless mode makes sense because you'll get to the higher difficulties anyway. i'd suggest starting at hard though. endless mode should be aimed at people who know what they're doing rather than people looking for exp
 

Dafe

FNG / Fresh Meat
Mar 22, 2012
427
4
0
dependent on how the UI handles in progress level ups i don't think using horde mode to level would be particularly wise. the game will continue to get harder while your skill set gets left more and more behind. you'd probably have to switch perks alot in order to reset your stats to the new levels.

personally i think having multiple difficulty settings would also be pointless it may as well always be set to one difficulty with that ramping up each wave. there's no point to having 8 different server types not counting wave length differences as server as well

ie
killing floor, easy normal hard extreme
endless, easy normal hard extreme

and maybe

objective, easy normal hard extreme
story, easy normal hard extreme

each server handles 6 people, although i wouldn't mind the servers taking 8 people in kf2. if the game is succesful the server browser will be an absolute mess, if not there's too many gametypes.

then you can add even more with mods.

one difficulty for endless mode makes sense because you'll get to the higher difficulties anyway. i'd suggest starting at hard though. endless mode should be aimed at people who know what they're doing rather than people looking for exp


If there were such a mode like this would you agree that there should be a loadout before game? I hope so because you don't want to copy cod. I love my Nazi zombie mode but there needs to be some kind of new way to run a horde mode. I want to see a TWI twist not a cod copy....
 

Daguer

Member
Nov 13, 2011
48
1
8
Let's see, another variation of the endless mode:

Each wave have a timer for a few minutes;

You must kill all the Zeds during the wave;

If the wave's timer reach zero and all the zeds are not defeated, The army send a bomb and everyones die, including you.

If you manage to kill all the zeds, the next wave appear...
 

Dafe

FNG / Fresh Meat
Mar 22, 2012
427
4
0
Let's see, another variation of the endless mode:

Each wave have a timer for a few minutes;

You must kill all the Zeds during the wave;

If the wave's timer reach zero and all the zeds are not defeated, The army send a bomb and everyones die, including you.

If you manage to kill all the zeds, the next wave appear...





.................


There is a "kill timer". Basically the kill timer doesn't start until you kill the first ZED and once you do, you have 10 seconds to kill the next. Every time a ZED is killed, the timer is reset to 10 seconds. If you go too long without killing a ZED it ends the game.....


Honestly, I still would rather my original idea lol
 

ColAAABierER

FNG / Fresh Meat
Mar 15, 2015
18
0
0
Germany
Let's see, another variation of the endless mode:

Each wave have a timer for a few minutes;

You must kill all the Zeds during the wave;

If the wave's timer reach zero and all the zeds are not defeated, The army send a bomb and everyones die, including you.

If you manage to kill all the zeds, the next wave appear...

Liking the idea.
Probably more intense than just "another two-hundred zeds" on the next wave
Will prevent kiting to a degree, too
 

Severeaids

Member
Mar 17, 2015
100
0
16
I'd be cool with an endless wave mode. Maybe have it unlock at perk level 25 and only be on HOE difficulty. I feel like it would just make hitting level 25 that much better bc now you have a new mode to play with. Im sure if there is an issue with people cheating like people exploiting certain things or something is too good then I feel like fixing it wouldnt be an issue since all it is is just play til you die. Maybe after every 10 waves spawn the patriarch hahahaha.
 

Dafe

FNG / Fresh Meat
Mar 22, 2012
427
4
0
No rounds, no waves, just endless ZEDs. It's not just how good you are, it's how long you can sit and deal with the madness!
 

Deathgrip22

FNG / Fresh Meat
Feb 27, 2015
699
0
0
Not really interested in endless. It's what puts me off most horde games, because without a goal, there's no win state.
 

Svide

FNG / Fresh Meat
Mar 20, 2015
136
0
0
I'm afraid this might turn into COD zombies and everyone and their mother will be playing endless wave mode instead of the orginal waves. So.....Yea..
 

Vi-Pe

Member
Mar 26, 2011
570
10
18
Finland
I'm afraid this might turn into COD zombies and everyone and their mother will be playing endless wave mode instead of the orginal waves. So.....Yea..

Are you serious.....? HOW do you think KF2 will turn out like CoD?
 

Duster

FNG / Fresh Meat
Nov 18, 2014
38
0
0
If you intend to do this, please up the difficulty early on/increase starting money