editor slips out of grid

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SchutzeSepp

FNG / Fresh Meat
Sep 23, 2006
1,540
8
0
35
hello, i have this really annoying problem with the editor.
i was building stuff for a map, and after opening the map to go on working on it, when i touched the cubes or walls of my map, to move them around. they slip out of the grid and set themselves between the grid lines. even when i go in grid1 to set it right, it doesnt work because it won't snap to any gridlines, it stays between them.

this is really annoying
is there a way to solve this?

thank you!
 

sandorski

FNG / Fresh Meat
Nov 16, 2006
253
0
0
coquitlam, bc, canada
Likely due to the dimensions you made the Brush. Try to use dimensions of the power of 2 always. If you can't for some reason, you'll need to just be very careful and likely need to tweak your alignments later.
 

Capt.Marion

FNG / Fresh Meat
Feb 12, 2006
2,049
47
0
Beantown
assuming you use windows, keep calculator minimized, and train you hand to do [dimension] / 16, or whatever your grid size is. Try to aim for a whole # answer. Still, strange, none the less. What you may need to do is to using vertex editor, ctrl+select all vertices and right click on them to align with grid...
 

SchutzeSepp

FNG / Fresh Meat
Sep 23, 2006
1,540
8
0
35
thank you all, i re-opened the map and everything was set back on the grids.
if it happens again i will try your suggestions