[Game] EA releases a 100$ DLC for Need for Speed World

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Musa

FNG / Fresh Meat
Jul 22, 2008
67
37
0
we had drug dealing comparison, now sports comparison. So who would throw some comparison to religion here? It seems that no one here played any f2p game. What you call "legal hacks" happen in propably every f2p gmae. It is called micropayments. It is business model - company introduce such payment scheme and customers (gamers) can or cannot agree on this by buying or not such things. Most f2p companies use the same model. I'm not a fan of such solution but I realize that every stick has 2 ends. If someone gives real money on so calle "free" game, why he/she shouldn't have some advantage over people who don't pay? It is not so bad when only payable thing that gives advantage is preium account that jsut level up faster. But most games have also different payable perks - again there is nothing to be suprised. It is plain, universal business rule: if something provide you good income, you are trying develop such activity. I'm not a fan of f2p games, actually I really don't care about them because there is little chance that their business model will be implemented to regular, retail games.

So stop raging about a game that no one from here heard about till this news and which soon be completly forgotten and go enjoy your life
 
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Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
1,310
0
Denmark
No Musa, that is not true at all.

The typical free-2-play model works like any game with a progression system, what they sell is just the abillity to take shortcuts, to get that item you want right now for a small fee, rather than grind for houers hoping you'll get it in some random drop. But you could play the game for free and get them all without paying, it's doable.
Exclusive payware items are also common, but they are sidegrades, vanity items, they are hats, outfits, horse-armour, whatever, you can chose to pay for them if you want, but opting out of the purchase would not impeed your abillity to play the game at all, they are just customization items.

What EA has done here is ruin their own game by adding a legal "pay to win every time" hack, seriously, who would want to play against anyone who has this car? You can't win, it's not possible.
And who want's to pay 100 bux for game that only has one viable car to drive? There's plenty of racing games out there that would cost you much less, and where you get to drive tons of cars, where no one of them is the forced ride of choice because it's the only one that can win.


This is why "buying power" is frowned upon and avoided by both players and developers alike, because it doesen't work, because it ruins the game, because it's a really stupid idea and nothing good ever comes of it!
 

LHeureux

FNG / Fresh Meat
Jan 24, 2011
562
175
0
Musa, the thing is that this is over the top. All F2P games I played were about buying premium accounts to grind faster, get things faster and have access to more options. In World of Tanks for exemple, if you buy gold you can buy bigger hangars, trade it for in-game credits, convert experience to grind faster, buy a premium account to get more xp and credits. The only things that are unfair with gold is gold shells, wich cost alot. It cost 7 gold to get one 75mm shell. And a 75mm shell in this game sucks and you need to buy lots of them. 7 gold is very expensive for a shell.

But this? It's really unfair and way over the limit. It's not fun for the players that did not pay and that maybe paid to have a premium account.

It's stupid because maybe hundreds of players that paid for something NOT THAT overpowered left the game. They paid for this game, but then EA introduces some kind of legal cheat where you can win everytime, so the people that bought other things in the game now feel robbed.
 

Musa

FNG / Fresh Meat
Jul 22, 2008
67
37
0
No Musa, that is not true at all.

The typical free-2-play model works like any game with a progression system, what they sell is just the abillity to take shortcuts, to get that item you want right now for a small fee, rather than grind for houers hoping you'll get it in some random drop. But you could play the game for free and get them all without paying, it's doable.
Exclusive payware items are also common, but they are sidegrades, vanity items, they are hats, outfits, horse-armour, whatever, you can chose to pay for them if you want, but opting out of the purchase would not impeed your abillity to play the game at all, they are just customization items.

What EA has done here is ruin their own game by adding a legal "pay to win every time" hack, seriously, who would want to play against anyone who has this car? You can't win, it's not possible.
And who want's to pay 100 bux for game that only has one viable car to drive? There's plenty of racing games out there that would cost you much less, and where you get to drive tons of cars, where no one of them is the forced ride of choice because it's the only one that can win.


This is why "buying power" is frowned upon and avoided by both players and developers alike, because it doesen't work, because it ruins the game, because it's a really stupid idea and nothing good ever comes of it!
and again you are wrong. I've played NavyFiled, World of Tanks, Combat Arms beta and Total Influence. And in every game (beside CA because it was beta) there were plenty payable stuff that gave bonuses unavaible to "free" gamers. For example in WoT every payable ammo was better than regular - eiteher much better penetration, bigger damage or splash radius, tier 2 premium light tank was almost impossible to pentrate by any of regular guns of same tier using regular ammo. In NF you just almost couldn't use Aircraft Carriers without throwing tons of cash on your crew to buy vets to upgrade their skills. Total Influence was the worst in this list - it was almost impossible to win anything, even on lower levels, if you haven't spend some real cash.
And about NFS:W. Again I see really no common sense in this tread and especially in your post. Everybody here is judging by a single video. And there is no info about which tier it was, what unlocks other cars had, if it wasn't set up etc. You also write that no dev is doing payable legal hacks for their own games but you also write that EA made payable legal hack for their own game. Make up your mind then dude!
 
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LHeureux

FNG / Fresh Meat
Jan 24, 2011
562
175
0
Or people that play Clans Wars in WoT... WoT has unfair things like gold ammo, but you must have a ****load of cash to buy gold ammo.
 
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Grimreapo

FNG / Fresh Meat
Jul 5, 2011
370
141
0
and again you are wrong. I've played NavyFiled, World of Tanks, Combat Arms beta and Total Influence. And in every game (beside CA because it was beta) there were plenty payable stuff that gave bonuses unavaible to "free" gamers. For example in WoT every payable ammo was better than regular - eiteher much better penetration, bigger damage or splash radius, tier 2 premium light tank was almost impossible to pentrate by any of regular guns of same tier using regular ammo. In NF you just almost couldn't use Aircraft Carriers without throwing tons of cash on your crew to buy vets to upgrade their skills. Total Influence was the worst in this list - it was almost impossible to win anything, even on lower levels, if you haven't spend some real cash.
And about NFS:W. Again I see really no common sense in this tread and especially in your post. Everybody here is judging by a single video. And there is no info about which tier it was, what unlocks other cars had, if it wasn't set up etc. You also write that no dev is doing payable legal hacks for their own games but you also write that EA made payable legal hack for their own game. Make up your mind then dude!
With you WoT example even tanks with gold ammo can be defeated using tatics, Gold Ammo only really ever shines in a slugfest (something you should never get into) with another tank but if you flank them its becomes a non-issue but what can be done in NFS:W other than buying the 100bux car? As you are out sped, out handled and out performed by money which is just fricking dumb...
 
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Musa

FNG / Fresh Meat
Jul 22, 2008
67
37
0
With you WoT example even tanks with gold ammo can be defeated using tatics, Gold Ammo only really ever shines in a slugfest (something you should never get into) with another tank but if you flank them its becomes a non-issue but what can be done in NFS:W other than buying the 100bux car? As you are out sped, out handled and out performed by money which is just fricking dumb...
Wargaming.net gives payable items clear and big advantage in f2p game - gooood, EA gives payable items clear and big advantage in f2p game - baaad. Same as you said about WoT can be written about NFS:w - try to take over this car in corner, force opponent to make mistake, bump him to obstacle, etc. I didn't played this game but actually I've made some research and AFAIK in this game there are some ranged powerups to slow down enemies in front or behind us. Your argument about gold ammo and flanking manouvers is also kinda lame. Gold ammo is always better - no matter of range. And about flanking manouver - yes here you might be right but it is sometimes hard to pull off. There was also argument "gold ammo is expensive and thus few people buy it" but same people rage that EA released 100$ car and now everybody will spend so big amount of money and no one will drive regular cars. I see here some paradox o_O
 

DraKon2k

FNG / Fresh Meat
Nov 22, 2005
4,045
2,802
0
Vienna, Austria
So pointless. NFS: World = failed, no one cares about it, they can add whatever they like. We are NOT going to see this in proper games because the outcry would be HUGE and no big publisher is going to risk that. So please use your brain and common sense instead of making up topics and then writing A4 pages about it.
 

Grimreapo

FNG / Fresh Meat
Jul 5, 2011
370
141
0
Wargaming.net gives payable items clear and big advantage in f2p game - gooood, EA gives payable items clear and big advantage in f2p game - baaad. Same as you said about WoT can be written about NFS:w - try to take over this car in corner, force opponent to make mistake, bump him to obstacle, etc. I didn't played this game but actually I've made some research and AFAIK in this game there are some ranged powerups to slow down enemies in front or behind us. Your argument about gold ammo and flanking manouvers is also kinda lame. Gold ammo is always better - no matter of range. And about flanking manouver - yes here you might be right but it is sometimes hard to pull off. There was also argument "gold ammo is expensive and thus few people buy it" but same people rage that EA released 100$ car and now everybody will spend so big amount of money and no one will drive regular cars. I see here some paradox o_O
As someone who played as a Russian TD for a while I know that you should NEVER get into a spitting match with another tank and everything you can buy in WoT can be beaten by being hidden, infact whilst handy most of the kills in WoT can be done without gold ammo. NFS:W is just a racing game about speed, if WoT followed NFS:W example then for a 100bux you can be given an M1A2 Abrams....
 
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[Mad_Murdock]

FNG / Fresh Meat
Nov 28, 2006
604
44
0
Let me get this straight, so if you have more money than everyone else you can just buy victory, well, guess this basically makes it like real life yes?
 

NoxNoctum

FNG / Fresh Meat
Jun 15, 2007
2,968
722
0
I don't know why people would, seems like it would make the game instantly a bore.

Then again people cheat too, which seems like it would take out all the fun to me.
 

Krobar

FNG / Fresh Meat
Jun 11, 2011
1,497
651
0
The sewers of Leningrad.
Don't buy EA games, problem solved.

If you don't buy EA games, EA games will buy you.

The heads of the big gaming companies know that the rotation of power should occur soon, putting them in the grave and having smaller companies take over the spotlight, which is no better referred to as the third "Games Crash." BUT since they KNOW its going to happen they want to try and stop it. So they've went all 1984 on us and are doing everything they can to stop the rotation of power.