Direct x 10 was used for gears of war on pc, its a joke, guess what the only feature of directx10 was? anti aliasing, thats it, funny enough you can do that in your nvidia control panel.
Direct x 10 was used for gears of war on pc, its a joke, guess what the only feature of directx10 was? anti aliasing, thats it, funny enough you can do that in your nvidia control panel.
DX10 has never and will never be mainstream. It's either DX9 or DX11.
DirectX 11 spec hardware != DirectX 11.I think you'll find that it currently is mainstream since all computers sold these days have DX10 graphics in them.
Just to prove my point: http://store.steampowered.com/hwsurvey/http://store.steampowered.com/hwsurvey/
45% have DX10 graphics cards. That's mainstream in my opinion.
I have found that every game I have that can do DX9 or DX10 always without a doubt runs with a higher frame rate in DX10 while on equivalent or even higher settings. The best example is RE5 which runs a good 10-15fps faster in DX10 mode than DX9 mode, and at higher quality settings to boot.
Everyone seems to be saying it should be the opposite though
GTX260 here BTW (the 2nd rev with the extra shader units).
If you play Bioshock and Crysis, you see what the difference is between Dx9 and Dx10. It's alot more than AA.Direct x 10 was used for gears of war on pc, its a joke, guess what the only feature of directx10 was? anti aliasing, thats it, funny enough you can do that in your nvidia control panel.
Soooo what was the difference in Crysis?![]()
Soooo what was the difference in Crysis?![]()
difference between DX9 and DX10 in crysis are huge. when all my friends, that have DX10 VGA but runs win XP, see my DX10 crysis they do this face:
crysis is the only game that really use DX10, and i repeat: the difference between DX9 and DX10 is very very huge. better physics, better shader, all is better...is so long time that i don't play crysis...but i remember some difference....Motion Blur, Depth of Field, Dynamic Lighting and more....
EDIT: sorry for the double post
better physics