Dualwield/Throw Machete

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Compass

FNG / Fresh Meat
Aug 30, 2010
383
101
0
In regards to this. Allow weight for Machete -> 1 or 0. Default you start with 1, you can fill ammo to 10. Eh?
 

Aze

Grizzled Veteran
Mar 19, 2010
1,424
526
113
Completely shameless bump for this awesome suggestion >:]
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
What i'd like to see is that the machete changes from 3 blocks to 1.

Then make this dual machete weigh 6, with 6 machetes being carried.
Perhaps (but not necessary) you can look into seeing if you can make the weight be reduced after each machete is thrown? :)
 

HalfDemon

FNG / Fresh Meat
Apr 3, 2010
182
34
0
What i'd like to see is that the machete changes from 3 blocks to 1.

Then make this dual machete weigh 6, with 6 machetes being carried.
Perhaps (but not necessary) you can look into seeing if you can make the weight be reduced after each machete is thrown? :)

Odd idea at first...

...could work actually :)
 

Aze

Grizzled Veteran
Mar 19, 2010
1,424
526
113
What i'd like to see is that the machete changes from 3 blocks to 1.

Then make this dual machete weigh 6, with 6 machetes being carried.
Perhaps (but not necessary) you can look into seeing if you can make the weight be reduced after each machete is thrown? :)

Well they have gone halfway with your suggestion Mr. CandleJack, as the Machete now only weighs 1 :rolleyes:

Now we just want dualwieldin' n' throwin' and then the Machete is all chopettichopetti!

Just ONE problem when looking at the damage and speed numbers: A dualwielded Machete powerstrike would be more powerful than the Katana (and dps on main fire would also be slightly higher with the Machetes). Since the Katana now in the Beta seems close to useless in non-zerkers' hands (backstab-bug being fixed and all that), i think the Katana actually needs a buff, believe it or not :eek:! Well, at least if it's supposed to be better than dual Machetes.
 
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FloorKilling

FNG / Fresh Meat
Oct 8, 2010
109
96
0
USA BIYCH!
another bump

another bump

This idea is so sweet! Can you imagine the zed time action with a Machete Spliting a GoreFast head in slow motion?!?!
Plus this would add more depth to the action.

Lol they should let you throw your pistol when you run out of bullets like in old Horror movies :D
 

Darkwave

FNG / Fresh Meat
Sep 4, 2010
457
158
0
27
Argentina
Nice , one question , at what level will this be unlockable? Should be like Firebug that gets fire nades at lvl 3? And the range of throwing it will increase as you level up?
 

Yomommassis

FNG / Fresh Meat
Sep 24, 2009
705
233
0
Palmdale, CA USA
Nice , one question , at what level will this be unlockable? Should be like Firebug that gets fire nades at lvl 3? And the range of throwing it will increase as you level up?
I was thinking it would always be available, but as you progress in level you would become more proficient with throwing weapons
 

BenioX

FNG / Fresh Meat
Jan 20, 2010
2,013
702
0
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Poland
www.youtube.com
Just wondering - would THROWING machettes which are double wielded should not be just Zerker's speciality. I mean, Zerker is typical MELEE. What about giving Med a little skill in it, or to Commando?