I think the "broken neck effect" will work awesomely with it.
Imagine a bloat with a machete stuck in his forehead and his head hanging back.
Ah! Brilliant idea!
I think the "broken neck effect" will work awesomely with it.
Imagine a bloat with a machete stuck in his forehead and his head hanging back.
I would say it would be like this, when you achieve a headshot on low gore the head doesnt explode it simply kicks back.I think the "broken neck effect" will work awesomely with it.
Imagine a bloat with a machete stuck in his forehead and his head hanging back.
I like it. But why does he have swing both Machetes?
Make him being able to swing 1 at the time, but with increased speed.
And when he want to hit hard, he then swings both in random directions.
I've always imagined something like this could happen. But then the zed should also become "blind" so it can't directly go after you, which makes the decap thingy kind a "magical"-wierd.I think the "broken neck effect" will work awesomely with it.
Imagine a bloat with a machete stuck in his forehead and his head hanging back.
donedo you have an animation when you throw a Machete while dualwielding?
Sorry I missed that post, But those are just examples of possible power attacks. Slower, more damage causing attacks. I will make fast, individual swinging attacks later when I have timeI like it. But why does he have swing both Machetes?
Make him being able to swing 1 at the time, but with increased speed.
And when he want to hit hard, he then swings both in random directions.
Don't get me wrong, bro. You've done a very good job with the animations, no doubt, but just came with some suggestions to ya project.Sorry I missed that post, But those are just examples of possible power attacks. Slower, more damage causing attacks. I will make fast, individual swinging attacks later when I have time
the zed should also become "blind" so it can't directly go after you, which makes the decap thingy kind a "magical"-wierd.
Agreed. This should happen when you either break the neck or decap the zed.Then it should use the "on fire" behaviour - when it goes off-course flailing it's arms in the air but instead of being on fire, blood could be spurting everywhere.
You forgot the time.Lol anyone superstitious?
![]()
32 posts (23 backwards)
666 views
Filesize of the picture: 32Kb
Watch it be akimbo chainsaws next![]()
New animation for dual-wield throw is exellent. (when you have machete in your left hand, and aim)
Hehe. L3:33t, so everything is just fine.Lol anyone superstitious?
![]()
32 posts (23 backwards)
666 views
Filesize of the picture: 32Kb
I would absolutely run into combat with a fire axe, and two machetes and a katana if this were implemented.