Dualwield/Throw Machete

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Yomommassis

FNG / Fresh Meat
Sep 24, 2009
705
233
0
Palmdale, CA USA
I think the "broken neck effect" will work awesomely with it.

Imagine a bloat with a machete stuck in his forehead and his head hanging back.
I would say it would be like this, when you achieve a headshot on low gore the head doesnt explode it simply kicks back.
I think a headshot with a thrown weapon would be much like this
 
  • Like
Reactions: slavek

CA_Hiro

FNG / Fresh Meat
Nov 20, 2009
176
23
0
29
Denmark
Since I think you either ignored my last response to the dual wielding or just didn't see it, I am gonna quote myself again in this topic.

I like it. But why does he have swing both Machetes?
Make him being able to swing 1 at the time, but with increased speed.
And when he want to hit hard, he then swings both in random directions.

EDIT
I think the "broken neck effect" will work awesomely with it.

Imagine a bloat with a machete stuck in his forehead and his head hanging back.
I've always imagined something like this could happen. But then the zed should also become "blind" so it can't directly go after you, which makes the decap thingy kind a "magical"-wierd.
 
Last edited:

Hemi

FNG / Fresh Meat
Jul 30, 2010
1,570
573
0
This...is fckin brilliant! I would love to see this in an future update.
 

Yomommassis

FNG / Fresh Meat
Sep 24, 2009
705
233
0
Palmdale, CA USA
I like it. But why does he have swing both Machetes?
Make him being able to swing 1 at the time, but with increased speed.
And when he want to hit hard, he then swings both in random directions.
Sorry I missed that post, But those are just examples of possible power attacks. Slower, more damage causing attacks. I will make fast, individual swinging attacks later when I have time
 
Last edited:

CA_Hiro

FNG / Fresh Meat
Nov 20, 2009
176
23
0
29
Denmark
Sorry I missed that post, But those are just examples of possible power attacks. Slower, more damage causing attacks. I will make fast, individual swinging attacks later when I have time
Don't get me wrong, bro. You've done a very good job with the animations, no doubt, but just came with some suggestions to ya project. :D
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,220
2,716
0
the zed should also become "blind" so it can't directly go after you, which makes the decap thingy kind a "magical"-wierd.

Then it should use the "on fire" behaviour - when it goes off-course flailing it's arms in the air but instead of being on fire, blood could be spurting everywhere.
 

CA_Hiro

FNG / Fresh Meat
Nov 20, 2009
176
23
0
29
Denmark
Then it should use the "on fire" behaviour - when it goes off-course flailing it's arms in the air but instead of being on fire, blood could be spurting everywhere.
Agreed. This should happen when you either break the neck or decap the zed.
 

Old Ranger

FNG / Fresh Meat
Aug 29, 2010
216
46
0
It
New animation for dual-wield throw is exellent. (when you have machete in your left hand, and aim)
 

Yomommassis

FNG / Fresh Meat
Sep 24, 2009
705
233
0
Palmdale, CA USA
Lol anyone superstitious?

666jbf.jpg

32 posts (23 backwards)
666 views
Filesize of the picture: 32Kb​
 

Litestrider

FNG / Fresh Meat
Oct 7, 2010
8
7
0
Watch it be akimbo chainsaws next;)

Yes. YES. YES!

Also, duct tape the throttle and throw them!

Great job on the animations, and the concept's great too. I'd love to see this implemented properly. C_Gibby's post made me guffaw, as well. It's very relevant.

I would absolutely run into combat with a fire axe, and two machetes and a katana if this were implemented.
 

Old Ranger

FNG / Fresh Meat
Aug 29, 2010
216
46
0
It
New animation for dual-wield throw is exellent. (when you have machete in your left hand, and aim)

Oh my. This is my favourite thread, and i misspelled. (and i was about to change my sig)

So. New animation is Excellent!

Lol anyone superstitious?

666jbf.jpg

32 posts (23 backwards)
666 views
Filesize of the picture: 32Kb​
Hehe. L3:33t, so everything is just fine.

How about this?

-> kflul3.jpg
 
Last edited: