Double Barrel Nerf?

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Reallifeh8er

FNG / Fresh Meat
Jan 5, 2014
1,111
9
0
Equestria
What happened to the good ol' boomstick? It's really weaker than it was in KF1. Sad.

And yeap, the siren is way too durable for her look. Can we have a tankroach next?
 

Rainydaykid

FNG / Fresh Meat
Jan 25, 2010
1,010
203
0
TN
It's most notable with Sirens as you instinctively get up nice and close to make sure every pellet lands in her frail little body (head), then frantically back pedal and fire multiple shots trying to bring her down as she "does your bloody head in".

This is definitely noticeable, I've unloaded both barrels point blank and it did nothing. I've found the ideal distance and spread is one barrel in her head about 2 meters away, at least 6 man suicidal.
 

headbox

FNG / Fresh Meat
May 8, 2015
284
0
0
The gun should be buffed and it's cost increased, it doesn't reflect well on the legacy of the game and it's disappointing for that reason. If it could be kept as-is but given a small multiplier to add bonus damage to heavy enemies, that would be ideal.
 

Aleflippy

Grizzled Veteran
Sep 18, 2012
2,850
305
83
Belgium
I think it does it's job pretty well and his low weight makes it perfect to couple the AA-12 nicely. I often use the double-barreled shotgun to kill the groups of trash zeds and then pull out my AA-12 whenever a SC or FP comes up (or a lonely zed) .

Still, I think I prefered the KF1 version of the weapon... it was heavier , but way more powerful. I think that's the purpose of a hunting shotgun. In fact , I feel that the KF1 HS could be used during a whole match ,the only problem being the low ammo count . Otherwise it was perfect .

So yeah , I'm in for a buff (but I would prefer a buff of the M4 shotgun first)
 

SporUS

FNG / Fresh Meat
Apr 14, 2015
178
0
0
Oxford, WI
It does the same damage as AA12 and M4 which is kind of realistic. It was never intended to be as good as it was in KF1. Killing scrakes with it was possible because of a bug. I wouldn't mind some damage buff to it in KF2 however, maybe explain that with different shells?

But if they want it to be more realistic and have damage similar to AA12 and M4 that is fine, one problem, the DB has WAY to much spread for that logic to work.