Does KF support normal/bump/displacement maps?

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hipnox

FNG / Fresh Meat
Dec 9, 2010
326
137
0
That.

Does KF support any form of light altering map? I'm interested in texturing some props and i need to know if i can go for a low poly model with normals instead of a higher polygon and fake lighting on the diffuse texture.
 

Alex_KF

FNG / Fresh Meat
May 17, 2006
320
11
0
No

But you can (sort of) fake it using combiners and environment maps