[Game] Does EA actually awake from it's madness?

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[-project.rattus-]

FNG / Fresh Meat
Nov 21, 2005
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Quite an interestig read.

John Riccitiello said:
"At EA we've had our share of failures with the acquisitions of developers. Westwood, Bullfrog, Origin Systems -- these places no longer exist today and are no longer creative forces in the industry. There was a fundamental belief that we could be one happy family. We had a top-down approach to development. We at EA blew it. I would say I blew it."

Full article: http://uk.xbox360.ign.com/articles/850/850833p1.html
 

BlitzForce

FNG / Fresh Meat
Aug 16, 2006
718
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quote from my spore thread :)

John Riccitiello, the Chief Executive Officer (boss) of EA had a speech at the D.I.C.E. conference yesterday, where he confirmed his "enormous faith" in Spore once again.
He said:
"I believe it's going to be one of the greatest franchises in our industry and will rival World of Warcraft or The Sims or Rock Band. It's going to be right up there."
He is still playing with the latest version of Spore, actually he is "fixated on it".
When he was asked about a possible failure of Spore, he said:
"It's probably the greatest creative risk maybe going on in the game industry today," but also added that "EA is100% behind the team that's creating that, and we will live and fall together"
When he talked about EA's policy with the smaller internal studios, he admitted EA's failure about ruling too strictly, and during that, destroying these studios in the past. "EA blew it, and to a certain degree, since I was involved, I blew it."
As a counterexample, he specifically mentioned Maxis, along with EA Canada, and that these two studios produced the two most popular franchises, The Sims and Need for Speed, even though these are the most independent studios.: "In essence, these two companies took over Electronic Arts,"
He expressed his plan to give the small studios even more independence, because this seems to be the most effective way.
 

Colt .45 killer

Grizzled Veteran
May 19, 2006
3,996
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if they can actually come through on that, i might buy another EA games product in the future, but im going to say i want to see it first.
 

Skillet

FNG / Fresh Meat
Jul 27, 2006
46
3
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Spore is a franchise now?

I can see a long line of useless Sims-esque expansions in its future.
Agreed. As soon as you see the phrase "one of our most successful franchises" you can snap back to the reality that they don't care about releasing good products, only milking names for everything they're worth and screwing over customers and acquired developers in the process. Yay!
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
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liandri.darkbb.com
Calm down. I was of the opinion that franchise doesn't necessarily mean series.

Besides, so what if there are expansion packs and a sequel for it.
Diablo had a sequel and it rocked and the expansion rocked too. Rainbow Six had a sequel and Rogue Spears rocked too. Sequels aren't all bad.


Don't just hang it up on that one word.
 

SiC-Disaster

FNG / Fresh Meat
Dec 16, 2005
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Netherlands
www.tangodown.nl
Calm down. I was of the opinion that franchise doesn't necessarily mean series.

Besides, so what if there are expansion packs and a sequel for it.
Diablo had a sequel and it rocked and the expansion rocked too. Rainbow Six had a sequel and Rogue Spears rocked too. Sequels aren't all bad.


Don't just hang it up on that one word.

Raven Shield kicks as well. Still, good job not mentioning other so-called R6 games :eek::p
 

Floyd

Grizzled Veteran
Feb 19, 2006
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Waterproof
www.ro50pc.net
EA's thinking is/was flawed just as Harvard's current business model is flawed. Trying to be all things to all people, while it might make someone rich, does not always produce the best products nor is it the most effecient.

EA's attempt to corner every platform (something they thought necessary to thier existance) is their failing. Trying to capitalize on name recognition (software title) on platforms that don't suit the feel of the original is corporate greed at its best.

EA has always held the developer in contempt. CoD is a classic example of the big corporation acquiring the talent, then ramming EA's corporate logic down their throat. The talent becomes disgruntled, leaves and the corporation is left with good "company men" that have no vision or talent (if they had any they would have left, too).

I don't see EA's debacles as the demise of the gaming industry. Perhaps now creativity and vision can once again blossom. (At least until, the greed and avorice carrot becomes too enticing to withstand.)

Floyd
 

Nagels

FNG / Fresh Meat
Aug 9, 2006
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West Cork, Ireland
Corporate profit before all else, that's as frustratingly simple as it is.

Most companies are in a cut throat environment, if quarterly targets are not met then the next quarter must recoup.

At the very best it means half baked games being rushed out in order to cook the moneybook.

In an arena where console is seen as king pc gamers are going to be assimilated or left as pariahs.

I have purchased many games, the majority have been without panache or class.

All corporate speak is lipservice imo, I await the next Tripwire game with genuine anticipation .

Caveat Emporium @ the Corporate Sector:D