I honestly think the maps in this game are, on the whole, awesome. All of them are graphically amazing, with stunning attention to detail, and most of them play brilliantly.
But if there's one thing I find a bit frsutrating about all of them, its the time we get to spend with them. It seems most maps last no more than 20-30 minutes a round.
It feels like we've been given some fantastic maps, yet not enough time to enjoy them. It's not just that I want more time to enjoy the maps, but sometimes I feel a little cheated by the timer. When you're sitting in a the penultimate capzone, halfway through taking it, with the advantage of reinforcements, and suddenly you lose because the round timer came to an end. Similarly, when we win simply by lasting until the timer runs out, I feel like it's a bit of a hollow victory. All too often I get the feeling that I'm playing against the clock, not against the opposing team.
It's even more frustrating when the game time ends and each side still has a good 2-300 reinforcements left. I catch myself wondering, why are we stopping the fighting? Just because of an arbitrary time limit? I much prefer a nice, long game; I'm thinking of some of the absolutely terrific battles I've had on Bridges of Durizina, where fighting your way through the town was an hour long affair. It really felt like a proper infantry engagement, not just a rush 20 minute skirmish.
Now I understand that there has to be some time limit. And I also try and suspend my disbelief as much as I can (assume the timer means arrival of enemy reinforcements when attacking, etc). But I would really like to see some much longer round timers on the bigger maps.
You have given us some outstanding maps - now give us a chance to enjoy them fully, using the reinforcements to their fullest capability and not having to 'worry' about the timer so much; just about fighting the enemy. I think long rounds make for the most immersive battles.
Does anyone else feel the same?
But if there's one thing I find a bit frsutrating about all of them, its the time we get to spend with them. It seems most maps last no more than 20-30 minutes a round.
It feels like we've been given some fantastic maps, yet not enough time to enjoy them. It's not just that I want more time to enjoy the maps, but sometimes I feel a little cheated by the timer. When you're sitting in a the penultimate capzone, halfway through taking it, with the advantage of reinforcements, and suddenly you lose because the round timer came to an end. Similarly, when we win simply by lasting until the timer runs out, I feel like it's a bit of a hollow victory. All too often I get the feeling that I'm playing against the clock, not against the opposing team.
It's even more frustrating when the game time ends and each side still has a good 2-300 reinforcements left. I catch myself wondering, why are we stopping the fighting? Just because of an arbitrary time limit? I much prefer a nice, long game; I'm thinking of some of the absolutely terrific battles I've had on Bridges of Durizina, where fighting your way through the town was an hour long affair. It really felt like a proper infantry engagement, not just a rush 20 minute skirmish.
Now I understand that there has to be some time limit. And I also try and suspend my disbelief as much as I can (assume the timer means arrival of enemy reinforcements when attacking, etc). But I would really like to see some much longer round timers on the bigger maps.
You have given us some outstanding maps - now give us a chance to enjoy them fully, using the reinforcements to their fullest capability and not having to 'worry' about the timer so much; just about fighting the enemy. I think long rounds make for the most immersive battles.
Does anyone else feel the same?
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