Hmm, I thought that most veteran players would be playing ServerPerks or Scrn servers and just disable the 'OP' weapons?
That is, if the weapon additions are the main influencing factor in game difficulty.
Nah, I play with those occasionally, but I like my vanilla KF. (Then again, I suck at the game and am hardly a "HoE Veteran")
Is the problem that the majority of games have the easy options which people exploit as much as possible? So more private/clan type games have to be pursued?
I like playing in pubs just as much as I like playing with my friends to be honest. I haven't seen people doing much exploiting on random servers, and I know which servers to avoid because of badmins (banned for "M14 hack"

), or Zerk/Support parties. Honestly, pubs aren't as bad as everyone makes them out to be. Just don't go in expecting a superstar team though
Being a relatively new player of KF, the difficulty is certainly hard enough for me, even with the 'OP' weapons, I wonder if I will play for long enough to reach a stage where I say "arg, this game is piss easy even on HoE".
It wasn't that long ago that HoE was this scary, impossible thing looming in front of me. I can play it, and with a good team who works together, yes, it is easy (as are all the difficulties if people work together). But if you are stuck with a bad team, that is when it gets really hard. If you have to carry a 6 man HoE team, you will understand that HoE is difficult. If you have to hold a difficult spot on your own with a M14 and LAR, you will understand that HoE is difficult. If you and your friends hold that spot (ie HH lobby room, red hallway), it is easier, yes, but still hard.
Another thing people forget is that without a good team, HoE can be very challenging. Sure, I might not have played for as long as you guys, but I doubt that I will ever say outright that HoE is easy mode. It can be made easy, or as hard as you want it to be, but I don't think I could bring myself to do a Support or Zerk only. Then again, I can't even M14 solo Biolabs :O #scrub4lyf#wipepro#M14isHaxRecoilTooHigh
I've been kicked countless times because I refused to be the 6th supp or the 6th zerk. If TWI are planning to do something with the balance, the first thing HAVE TO be nerf on zerk mainly and then supp. Also if they add new higher diff I HOPE it's 1 player per class. This is how the game should be balanced. Not just to watch 6 supps mowing down specimens like its shooting range.
This is what turned me off Support to be honest. I know there are plenty of good Support players, and a tonne of great loadouts available to you, but after seeing game after game of 4+ Supports all pointing their guns in one direction I found myself disliking the perk. I admire people who can play it well, but I have always felt that Support was an "easy" perk to play good enough to survive.
Unless it is all Commando, Firebug, or Demo (with everyone wearing pipe hats), a stacked game is never that fun to play.
While I completely agree, it's just so much easier to blame the new weapons that have been added. Because as we all know, if you're a Sharpshooter, you're forced to beg your teammates for money so you can afford that M99 loadout.
Hey, M99 or gtfo. How else can you kill those Scrakes, Fleshcannons, or Patty?