What I mean by this, is that in developer interviews before the game came out, I remember them talking about players being affected by the location they were shot.
So when you are shot and not killed instantly, you bandage yourself up, are there any other downsides? I have not noticed this myself in game, then again I also have not tried to test this myself.
This was one of the big selling points of this game, that each area on the body was an individual area that would cause different effects if shot. So if they are not causing a reaction, what was really the point?
I would like to see, if for instance you were shot in the leg, you would not be able to sprint at all. If you were shot in the arm, you could not hold your rifle as stable. If you were shot in the chest (in a non vital area by a small caliber), you could not sprint for as long and have slightly delayed reactions.
I hope this is just something I have not noticed, and not another feature that was advertised and not in the game =/
So when you are shot and not killed instantly, you bandage yourself up, are there any other downsides? I have not noticed this myself in game, then again I also have not tried to test this myself.
This was one of the big selling points of this game, that each area on the body was an individual area that would cause different effects if shot. So if they are not causing a reaction, what was really the point?
I would like to see, if for instance you were shot in the leg, you would not be able to sprint at all. If you were shot in the arm, you could not hold your rifle as stable. If you were shot in the chest (in a non vital area by a small caliber), you could not sprint for as long and have slightly delayed reactions.
I hope this is just something I have not noticed, and not another feature that was advertised and not in the game =/