You do not edit RO:O texture packages, sound packages, model packages, code packages, map packages or any packages. (.u, .ut2, .utx, .uax, .umx, .uz2, .uxx, .usx)
If you feel the need to edit RO:O content extract it and reimport it into a new package.
Edited Actor (code) is always Subclassed not duplicated.
Doing any of this instantly breaks your online compatiblity not to mention is very easy to break the game.
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ALWAYS STAY ON THE GRID WITH BSP. ALWAYS. DON'T EVER GO OFF THE GRID. 8 units is as small as you usually can safely go.
32, 64, 96, 128, 256, 512, 1024, 2048 are Safe numbers
62.321 is not
UnrealEd does not use 360 degrees.
UnrealWiki knows all
The UnrealEd goblin has ways of punishing offenders.
-
This list is subject to change as more hairbrain problems arise.
If you feel the need to edit RO:O content extract it and reimport it into a new package.
Edited Actor (code) is always Subclassed not duplicated.
Doing any of this instantly breaks your online compatiblity not to mention is very easy to break the game.
-
ALWAYS STAY ON THE GRID WITH BSP. ALWAYS. DON'T EVER GO OFF THE GRID. 8 units is as small as you usually can safely go.
32, 64, 96, 128, 256, 512, 1024, 2048 are Safe numbers
62.321 is not
UnrealEd does not use 360 degrees.
UnrealWiki knows all
The UnrealEd goblin has ways of punishing offenders.
-
This list is subject to change as more hairbrain problems arise.
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