Alright so Im having a weird problem in my map where some static meshes turn transparent at a certain distance and pop back to visibility only when you stand almost right next to them. This has nothing to do with the Max Draw Distance as far as I can tell, as Ive tried to set it to 9999 and 0 but theres no change. Currently Im noticing this happening to some barrels/drums: https://s11.postimg.org/vutame1fn/Clipboard01.jpg. You can barely see the transparent barrels in front of the railing.
Could this be a client side graphics setting?
Could this be a client side graphics setting?