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How to disable speedhack detection on your server:
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Edit ROGame.ini:
Change these Values:
Code:
[Engine.GameInfo]

MaxTimeMargin=0.000000 /** Max interval that client clock is allowed to get ahead of server clock before triggering speed hack detection */
TimeMarginSlack=0.00000 /** How fast we allow client clock to drift from server clock over time without ever triggering speed hack detection */
MinTimeMargin=-0.000000 /** Clamps how far behind server clock we let time margin get.  Used to prevent speedhacks where client slows their clock down for a while then speeds it up. */
MaxSpeedhackDetections=0 /** When a client passes this number of speedhack detections, the server will do the SpeedHackPunishment */
SpeedhackPunishment=0 /** What to do when a detected Speedhacker crosses the  MaxSpeedhackDetections threshold(0 = Kick, 1 = Session Ban, 2 =  Permanent Ban) */
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and that's it. now people with bad connections won't get banned.