So just asking differences between Mortar, Artillery and Naval options.
It seems they go from lighter with faster recharge to heavier with longer recharge, but would like to know more specific times if someone has taken up those times. From what ive seen myself mortar seems to be around 3min recharge and naval was like 6 minutes or something long like that, so i guess normal artillery is inbetween of these two?
That scouting plane is really nice touch for making these more useful by the way.
Like to grab commander spot myself as it makes me feel lot more committed and responsible about battle outcome, not to mention how fun it is to banzai charge with katana as japanese while others join in. But would help over which of these to pick in different situations by knowing more accurately details of recharges and their overall effects.
It seems they go from lighter with faster recharge to heavier with longer recharge, but would like to know more specific times if someone has taken up those times. From what ive seen myself mortar seems to be around 3min recharge and naval was like 6 minutes or something long like that, so i guess normal artillery is inbetween of these two?
That scouting plane is really nice touch for making these more useful by the way.
Like to grab commander spot myself as it makes me feel lot more committed and responsible about battle outcome, not to mention how fun it is to banzai charge with katana as japanese while others join in. But would help over which of these to pick in different situations by knowing more accurately details of recharges and their overall effects.