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[Question] "depth of field" very important question!

_Dariuszek_

Grizzled Veteran
Jan 10, 2011
616
317
Dear TWI I have to ask you serious question about "depth of field"
As you probably noticed many players turn off the "depth of field" in the .ini file.

Some players make it off because they like when graphic is "sharp" all the time (for example me)
It is so hard sometimes becouse blur is where should not be, and I do not see my enemy.
Besides I feel dizzy a bit because of blur.
Some players make it off because FPS bost, "depth of field" steals their precious FPS (frame per second)

You will ask why I just do not turn off "depth of field" and forget about this.

I cannot forget about it because this effect is related with other effects.
The most important effect which I lose is the "color correction"

"color correction" is like a magic curtain!
Game without "color correction" is like chips without ketchup or like Lamborghini without gasoline.


I also noticed that "suppression effect" is weaker, who knows what else!

My question is...
It is possible that you TWI will separate "depth of field" from other effects?

The best solution will be if you add this option to graphic settings.
Then everyone could decide "depth of field" ON or OFF.

Another question.
Maybe is impossible OFF "depth of field" for technical reasons, but maybe you can reduce blur effect to "0" inside .ini file, so "depth of field" still will be ON, but we will not see blur anymore.


Thank you!


PS.
I hope you understand what I want to ask you :)

Edit:
I will add more information tomorrow.
 
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Picture Update.

As you can see without blur textures are so great, I love them, they are crisp, they a sharp!
Blur takes away my joy :(

01.jpg

02.jpg

03.jpg

04.jpg
 
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I leave depth of field on but I changed

[SystemSettings]
DOFBlurValResolutionFactor=0.001000

[SystemSettingsEditor]
DOFBlurValResolutionFactor=0.1

Works for me, but still TWI should do something about DoF because people who turn it off dont get the suppressing effect and that is unfair.
 
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