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Every time I create a dedicated server through the game, this is what pops up:
Localization: No localization: KillingFloor.General.Start (int)
Log: Browse: KF-Manor?Name=•?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?BonusVehicles=false?Game=KFMod.KFGameType?Mutator=KFMod.KFClotMut
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 53061->53040; refs: 726697
Log: Game class is 'KFGameType'
Log: STEAMAUTH : Steam auth system activation successful
Log: Bringing Level KF-Manor.myLevel up for play (20) appSeconds: 2.745000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: (Karma): StaticMesh (HW_Plane) with empty Karma KAggregateGeometry.
ScriptLog: Mutators KFMod.KFClotMut
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: KFLRules = KF-Manor.KFLevelRules1
ScriptLog: Game length = 0
ScriptLog: UdpServerQuery(crt): Port 7717 successfully bound.
Log: Resolving master0.gamespy.com...
Log: Defaulting to false
Log: Defaulting to false
ScriptLog: Webserver is not enabled. Set bEnabled to True in Advanced Options.
Log: Startup time: 2.696000 seconds
Localization: No localization: KillingFloor.General.Run (int)
Log: Resolved master0.gamespy.com (207.38.11.174)
ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpGameSpyUplink: Port 7718 successfully bound.
Log: STEAMAUTH : Sending updated server details - LOLWAT 0 | 6
Log: STEAMAUTH : Connected to Steam Servers
Log: STEAMAUTH : VAC Security Disabled
Log: STEAMSTATS: Stats Are Now Enabled
Log: STEAMAUTH : Sending updated server details - LOLWAT 0 | 6
When I check for it in my server browser, it only shows up in LAN... I have all the ports forwarded, and even enabled DMZ + turned off firewall on my router.
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